Explicit CES Hype, Valve Mysteries & Half-Life 3 Copium - Ep 11
S01:E11

CES Hype, Valve Mysteries & Half-Life 3 Copium - Ep 11

Episode description

This week we talk about CES 2025 including Valve’s presence and other details. Plus, we chat about the outrageous pricing of the RTX 50 series cards, the Half-life 3 rumors, FFVII Rebirth going multiplatform, the resurrection of Tango Gameworks and more!

What’s everyone been playing?

Hi-Tech:

Grinding Balatro

James:

Half-Life 3 Copium Game

Gardiner:

Dome Keeper

Calls-to-action!

CES 2025 is AROUND the Corner

Link: https://www.ces.tech/

Technology of Tomorrow…. TODAY! CES is a trade show where tech companies from all around the world come to showcase their new hottest tech. Sometimes they’re products that are basically ready for production, and sometimes they’re high concept devices and machines made by companies that desperately need investors. While not explicitly gaming oriented like E3, Gamescom, or Tokyo Game Show, there ARE always companies showing off gaming hardware.\n\nAll of this… in a few days. Who’s gonna be at CES? What companies? What content creators? What SHOULD we look forward to?

Valve @ CES - Related to Above Topic

Link: https://x.com/sadlyitsbradley/status/1874899690464198753

We already know Valve’s going to be at CES with Lenovo… the big question is what ELSE will Valve do there?

Nvidia RTX 5090 & 5080 Price Revealed (in China)

Link: https://www.tomshardware.com/pc-components/gpus/rtx-5090-and-rtx-5080-listed-for-usd2-600-and-usd1-350-at-chinese-retailer-leaked-listing-suggests-blackwell-might-see-a-price-hike-at-least-in-china

The RTX 5090 is listed for 18,999 Yuan ($2600) & the RTX 5080 listed for 9,999 Yuan ($1350). As per this source, China employs a 13% VAT. After adjusted for VAT the prices end up being $1200 for the 5080 and $2200 for the 5090. A 37% price hike for the 5090.\n\nPrices MAY be different over here but the prices for the 4090 have remained somewhat similar between the US and China when adjusted for VAT.

“#Valve #Halflife #GMan #2025”

Link: https://x.com/mikeshapiroland/status/1874213952680607922

Mike Shapiro, best known as the voice of The G-Man from Half-Life posted a mysterious video with mysterious hashtags. The Half-Life 3 rumor mill begins once again…

“Final Fantasy VII Rebirth sales don’t disappoint but they can’t be exclusive to a single console anymore”

Link: https://x.com/Knoebelbroet/status/1873115322032787872

https://br.ign.com/final-fantasy-vii-rebirth/134307/news/nao-podemos-ser-exclusivos-de-um-unico-console-diretor-de-final-fantasy-7-rebirth-diz-que-numeros-de

Yoshinori Kitase, producer for FFVII Rebirth did an interview with IGN Brazil. Kitase says the sales are doing good but it is clear that modern games cannot be exclusive anymore… that they need to offer the game to as many players as possible. FFVII Rebirth’s PC port comes out later this month, nearly a year after it was released as a PS5 exclusive. Still no word on if FFVII Remake or Rebirth will come to Xbox.

Tango Gameworks Lives Again Thanks to Krafton

Link: https://wccftech.com/tango-gameworks-lives-again-thanks-to-krafton/

Today, at the dawn of the new year, Tango Gameworks has resumed social media communications with the following message to all its fans:

A New Start\nTango Gameworks studio has been reborn as Tango Gameworks Inc., proudly joining KRAFTON Inc.\nWe’re excited to continue crafting games that bring joy to players around the world.\nThank you for your continued support as we embark on this new journey!

As a reminder, the Japanese studio previously also released The Evil Within, The Evil Within 2, and Ghostwire: Tokyo. Those franchises have stayed with Microsoft for now, but they don’t appear to be used for the time being. As such, it’s not inconceivable that Tango might ask for the license at some point in the future, though the current focus is undoubtedly on Hi-Fi Rush 2.

EmuDECK adds ShadPS4

Link: https://steamdeckhq.com/news/emudeck-adds-ps4-emulation-support-shadps4/

PS4 emulation is now easier than ever on the Steam Deck thanks to EmuDECK.

it is possible to play some of these on the Steam Deck

Luck be a Landlord banned from Google Play?

Link: https://blog.trampolinetales.com/luck-be-a-landlord-might-be-banned-from-google-play-2/

Another game being scrutinized for gambling aesthetics (in this case, literal slot machines). But like Balatro there are no real money transactions beyond the game itself.

Recettear - One of the most influential doujin titles gets an HD Remaster

Link: https://x.com/Recettear_EGS/status/1873564667366506965

Recettear: An Item Shop’s Tale was a doujin title released in 2007 at the 73rd Comiket and historically one of the first independent games from Japan to be released on Steam. It has inspired quite a few games, like Moonlighter, Potionomics and even the likes of ConcernedApe’s upcoming game, Haunted Chocolatier. One of the most capitalist games of all time where the goal is to make a shitload of money from the loot you find in dungeons. Possibly the antithesis of Disco Elysium.

It’s getting an HD remaster in 2025. Capitalism Ho!

Join @Th3Brink, @HiTechLoLife and @GardinerBryant as we discuss this week’s hottest gaming and tech news.

Download transcript (.srt)
0:00

Welcome to Off the Console, the hottest

0:01

new podcast that's all about gaming, tech

0:03

news and anything nerdy.

0:05

And today we're going to be talking about

0:07

CES and more CES

0:09

who's going to be at CES.

0:11

And much more.

0:12

My name is High Tech Low Life and I'm

0:13

with my co-hosts

0:15

James from Games Revealed,

0:17

as well as Gardener

0:18

Bryant from Gardener Bryant.

0:23

And this is the first

0:25

new episode of the year.

0:27

Yeah, it's 2025 now.

0:29

And we've reached around 3,500 downloads

0:32

through our various podcasting services.

0:35

You know, we're on Spotify, Apple Music,

0:39

tech work, even on YouTube as well.

0:41

And if you like us, be sure to like and

0:43

subscribe us on YouTube as well as our

0:46

other platforms,

0:47

whatever you listen to us on.

0:49

And we'll start from that though.

0:50

How are you guys doing today?

0:51

Thanks for being here

0:52

with me, by the way.

0:53

Yeah, thanks.

0:54

Good to be here.

0:55

I'm glad to be back.

0:56

I was sick last week.

0:58

Yeah, I remember it was unfortunate.

1:01

Yeah.

1:03

I'm doing decent.

1:05

I'm knocking on wood.

1:06

I haven't been sick much

1:06

this year or this winter.

1:12

And it's refreshing.

1:15

I totally feel Gardener on that.

1:17

Yeah, I'm still kind

1:18

of recovering myself.

1:19

I was a, I like got super, like I was

1:23

kind of feeling kind of under the weather

1:25

when we last recorded and then like right

1:27

after we recorded, I

1:28

got like really sick.

1:30

So get the recording.

1:32

We did.

1:34

So what have you guys

1:34

been playing though?

1:35

James, what are you doing playing?

1:37

I've been playing the copium game.

1:39

I've been playing it so hard since, uh,

1:42

and we'll, we're going to talk about this

1:43

topic, but the hint of some maybe

1:46

half-life news coming this year.

1:47

I mean, a lot of people

1:49

are saying half-life three.

1:50

I'm still skeptical on that, but I am

1:52

playing that copium.

1:53

Honestly, that's what I

1:54

spent this week doing.

1:54

I was doing like deep dives into some of

1:56

the stuff and doing a video beyond that.

1:59

Uh, Indiana Jones, that's it.

2:01

That's it.

2:02

Those are the, those are

2:02

the games I've been playing.

2:04

How about you, Gardener?

2:07

Oh man.

2:07

I have been playing dome keeper.

2:09

Have you guys heard about this?

2:11

I think I have, but I haven't played it.

2:15

I haven't played it either.

2:16

Dome keeper is like,

2:18

uh, if you took like Mr.

2:20

Driller and dig dug and then put it into

2:23

like a, uh, like a sci-fi rogue like, um,

2:27

where it's also sort of, uh, you have to

2:29

like defend your dome

2:30

from, uh, from these

2:33

like monsters, like these waves of

2:35

monsters that come in and

2:37

you have to like dig down

2:38

underneath your dome, find resources, and

2:41

then use those resources to upgrade your

2:43

weapons, your jet pack, all your, all the

2:46

different things, dude, it is one of the

2:48

most addictive games I have ever played.

2:50

I have literally, I've been sick, so

2:52

that's been helpful to like, just invest

2:54

time into a game, but like, I could not

2:57

have found this game at a better time

2:58

because I've literally put like dozens of

3:01

hours into it in the last week.

3:03

Um, it is so much fun.

3:07

And it's, it sounds fun.

3:08

I'll have to check it out.

3:09

Yeah.

3:09

Same here.

3:10

After me, I've been

3:12

grinding the shadow blotch.

3:14

I've been trying to a hundred percent.

3:16

Nice.

3:17

And can you a hundred percent that?

3:19

You can.

3:20

I thought that game, you beat it by

3:22

crashing it like Tetris.

3:23

Well, yeah, that's technically the way

3:26

you like quote unquote beat.

3:27

I mean, you beat the game by reaching

3:29

anti eight and beating that.

3:31

And then you also like really beat the

3:33

game when you reach anti 39 and like,

3:36

uh, you start getting a, not a number of

3:38

issues, but not a number.

3:41

That's awesome.

3:42

Yeah.

3:42

So basically, is that like a real thing

3:44

or is that like the, the program

3:46

actually hitting the not a number?

3:48

Yeah.

3:48

It's the like, so the score requirement

3:50

hits not a number, nan, if you will.

3:54

And then, uh, and then, uh, what happens

3:57

afterwards is that, uh, you can reach

3:59

not, you can reach NAN infinite if you

4:02

have the right build, but it's not,

4:05

also, it's also not a number.

4:06

So it just doesn't work.

4:08

Is it, what are they,

4:10

what is Bellatra written in?

4:12

Lua.

4:13

Lua.

4:14

Oh, it's written in Lua.

4:18

Huh.

4:19

Interesting.

4:20

Yeah.

4:20

There's like not a number,

4:21

uh, error and stuff like that.

4:23

Or parsing is different

4:25

in different languages.

4:26

So you don't need to

4:27

dive into that boring stuff.

4:28

Yeah.

4:29

Yeah.

4:29

So the way you, the way you're supposed

4:31

to 100% as per the achievements is you're

4:34

supposed to be the gold stake, the

4:35

highest difficulty

4:36

with every single deck.

4:38

And then get a gold sticker with every

4:41

single, uh, joker in the game.

4:45

So you need to take like every single

4:47

joker in the game at some point and

4:50

be gold stick with it, which is really

4:54

difficult because some jokers are really

4:56

bad, like the basic jokers, like it gives

4:58

you plus four multiplier.

5:00

Yeah.

5:01

It was really bad.

5:03

That's interesting.

5:03

Yeah.

5:04

It's the joker system on that.

5:05

It's really cool.

5:06

I like it, but I still don't think it's

5:09

as hard as the game I'm playing.

5:10

I don't think anything is as hard as the game I'm playing.

5:11

Which is hoping for half-life three.

5:15

Nothing ever will.

5:19

How do you, how do you beat Copium?

5:23

Uh, you dive down, make a video on it

5:27

and, uh, pretend to not be crazy.

5:30

That's, that's how it is.

5:31

That's how you beat it.

5:32

It's just, as long as you're not in the,

5:34

like the, the crazy house or you end up

5:35

going like insane, I

5:37

think you're winning.

5:38

Hmm.

5:39

Well, I think the best way to beat Copium is to be like, you know,

5:40

beat Copium is to

5:41

look forward to tomorrow.

5:43

The technology of tomorrow today.

5:46

Seeing yes.

5:46

2025 is around the corner.

5:49

So James, I think we've talked about this

5:51

a couple of times, but have you decided

5:53

if you're going to see

5:54

yes or not this year?

5:56

So I was, I was eyeing over my retirement

5:59

fund thinking maybe I should, uh,

6:01

cash some of this to

6:02

go and I'll be honest.

6:05

I was, I was, I was close at times, not

6:07

the cash little thing, of course,

6:08

but cash a little bit.

6:10

Because, you know, Christmas just

6:12

happened, paid for a

6:13

bunch of stuff, got a

6:14

bunch of new things, didn't have the

6:16

budget at this point

6:18

to go, but I, so close.

6:21

If I was really thinking it through,

6:23

maybe like, if I did this way earlier, I

6:26

could have gone like, cause it would have

6:28

been better prices for hotel and

6:29

everything, everything's like

6:30

500 plus a night in that area.

6:34

Yeah.

6:35

So it's yeah.

6:36

So for those who don't know, um, see,

6:38

yes, is a trade show where a lot of tech

6:40

companies come together, they show off

6:42

their latest gadgets and other

6:44

technologies and whatnot.

6:46

And, you know, sometimes companies come

6:48

in with extremely prototyped prototypes.

6:51

Hopefully you get some investors and it's

6:54

not explicitly gaming.

6:55

Like there's a lot of companies that do

6:57

things on gaming, like robots and shit.

6:59

Robots are pretty cool.

7:02

Oh yeah.

7:02

I think a good way to think of it is

7:04

like, um, the game awards and some of the

7:07

other like E3 is for what games are, that

7:10

is what this is like, this is for

7:11

hardware, this is for technology, but it

7:14

can incorporate, you just wouldn't see

7:16

like a game announced at this unless

7:18

valve really wants to be, unless valve

7:20

really wants to be controversial, which I

7:21

am all for them being controversial.

7:23

But, uh, usually there's a lot of stuff

7:27

that's like, for example, Alienware,

7:30

one of the first, in my opinion, the

7:33

first like actual realized decent

7:36

designed, uh, handheld gaming device that

7:39

they never released was the, uh,

7:41

Alienware UFO was unveiled

7:43

at, um, at a CES like years ago.

7:47

And so oftentimes that's another thing

7:49

that's a little disappointing about E3

7:50

is that you'll see a lot of cool things

7:52

that never come to light.

7:53

Cause it's also a, it's for journalists

7:55

to come and like test the waters, right?

7:58

Or not for journalists, but for the

8:00

companies to come and test the

8:01

waters with journals that is so.

8:03

Yeah.

8:04

So who do we know is coming to CES?

8:07

We know of course Lenovo is coming to CES

8:09

supposedly with valve, but word

8:12

also has it this kind of bleeding to the

8:13

next topic valve themselves may be

8:16

preparing something big there too.

8:19

As per sadly, it's Bradley is a tweet.

8:21

So let's just make

8:22

this one mega CES topic.

8:25

Let's do it.

8:26

Yeah.

8:26

So from what I can see here, it looks

8:28

like they're setting up different

8:30

startup variants, like different startup

8:33

movie variants, you know, like this,

8:34

the steam deck boot screen.

8:36

Yeah.

8:37

I don't really know

8:38

what this is all about.

8:42

To me, I'm looking at the, the sadly it's

8:45

Bradley, uh, diff here.

8:48

And it looks like they're renaming the,

8:50

uh, the startup movies or the, the

8:53

emails for the startup movies.

8:55

And, uh, essentially it looks like the

8:57

default is going to be for like

9:00

OEM, uh, steam OS installs.

9:03

And then the deck blue and deck orange

9:06

are going to be, um, for

9:09

the LCD and LED models.

9:12

Um,

9:14

uh, I'm just curious

9:15

why this matters so much.

9:17

I really wish that they would for

9:19

developers like me, I'd love some like

9:21

behind the scenes explanations on some of

9:24

these, uh, diffs because like there's

9:27

an invalid state, what does that mean?

9:29

Why, why not just play

9:30

these are startup movies?

9:31

Like, why not just play it?

9:32

It might not look perfect.

9:33

So I'm assuming like screen ratios and

9:36

stuff like that kind

9:37

of come up with a play.

9:37

Right.

9:38

I'm going to guess that the invalid is

9:40

going to be like the, the, um, this is

9:44

just my guess, I have no idea, but I

9:46

think the invalid is the startup movie

9:48

when you launch big picture and then, um,

9:52

generic is going to be like the generic

9:54

steam OS boot up and then they're,

9:56

they're branding their own hardware with,

9:58

with the deck blue and

10:00

deck orange startup movies.

10:02

Yeah.

10:03

That sounds like it makes sense.

10:04

I mean, it's an enum, which means these

10:06

are just like types that they use

10:08

throughout the code, just as a, to give a

10:10

little bit of context for this.

10:11

So that's what enums are.

10:13

They're just a way to control naming and,

10:15

uh, and, and usually checks throughout

10:19

the code so that this will be potentially

10:22

exactly what you guys were talking about.

10:24

Um, checking to see if it's big picture

10:26

mode or maybe, maybe they'll be doing

10:29

something special for some of the, uh,

10:31

valve specific

10:32

devices with startup movies

10:33

and stuff.

10:34

So, so I will say the startup movie

10:37

aspect ratios, they're all 16 by 10 as

10:39

per usual, but of course we'll be seeing

10:42

some 16, we'll probably be seeing some

10:44

16 by nine devices running steam OS at

10:46

some point, so they had to figure out

10:47

what to do with that as well.

10:49

Yeah.

10:50

I think that's pretty simple, um, to

10:53

support with the way that they do it.

10:55

But yeah, I think it's

10:56

still good for them to check it.

11:00

Yeah.

11:01

Yeah.

11:01

I think the thing that they're doing with

11:03

the different aspect ratios, and I

11:05

could be wrong about this, but I believe

11:07

they're just doing like an object fit

11:09

for the video player, um, which just

11:12

crops the top and the bottom.

11:14

Um, but yeah, I mean, right now it's a,

11:17

it's a, it's a black video on a black

11:20

background for, for these generic

11:22

bootloader videos anyway.

11:23

So yeah.

11:26

Fun.

11:26

So did you guys ever, okay.

11:28

I have to ask because this is, this was a

11:30

fun part of the beginning of the steam

11:32

deck era, did you guys ever do any of the

11:35

custom boot boot, uh, boot videos?

11:38

I've done.

11:39

I've done some too, but I've been a

11:40

little lazy these days.

11:43

They're, they're awesome.

11:44

I, I have them a part of

11:46

one of the software pieces.

11:47

Like I build software for the deck.

11:49

I just haven't released in a while.

11:51

And so I'm revamping it, but I have like

11:53

a hundred plus of these that you can

11:56

install technically just through like

11:58

clicking a button, but, uh, before I had

12:00

a script that did it.

12:01

And so the, the, the four times of them

12:04

actually supporting it.

12:05

So it was always, this is a

12:07

fascinating stuff for me alone.

12:10

It's just this, uh, variant stuff of

12:11

like, why they're,

12:14

they're changing all the

12:15

stuff up and maybe there's some extra

12:18

special stuff that they're working on.

12:20

Yeah.

12:21

To make those variants different.

12:22

But yeah.

12:25

Yeah.

12:26

Oh, I'm curious what this other

12:28

screenshot is for, um, the steam UI movie

12:31

steam OS suspend, uh, and steam was

12:34

suspend from the robber.

12:37

I'm curious what those are.

12:38

Do you see those?

12:40

So the suspicious, uh, steam was suspend

12:44

from the robber must be less state

12:48

that it gets into.

12:49

So yeah, there's a, there's like

12:51

animations or like movies that can, uh,

12:53

uh, there's a startup, there's a suspend.

12:55

So like when you press the button and the

12:57

deck goes to sleep, you can actually play

12:59

a movie, um, or play like a video.

13:03

And I don't know why they call movies.

13:04

It's a little weird, but yeah, it's like

13:07

an animation or a video.

13:10

And so the suspend with robber, I not

13:12

100% sure what that even would

13:14

entail, but I would assume it'd be a

13:15

state that the suspend

13:17

would probably get into.

13:18

That was maybe weird for them.

13:21

Um, speaking of boot animations, have you

13:23

seen the new one for the, uh, the winter

13:25

sale that just passed the one, the one

13:29

featuring the steam, uh, the steam cat

13:31

girl delivery girl?

13:33

I have not.

13:35

You should check it out.

13:37

But anyways, uh, speaking of which the

13:38

artist put out a note saying that that

13:40

was her, uh, lat that it was a fun time.

13:43

And unfortunately that was the last art

13:44

she'll be doing for, uh, valve.

13:48

That's unless unless they, uh, unless

13:50

they contact her again

13:51

or something like that.

13:52

But they could, they could, but it sounds

13:55

like the contract or at least

13:56

like it's, it's, it's done for now.

13:58

I think she did a great job.

14:00

I think so too.

14:01

Yeah.

14:02

I'd love to see more of it.

14:03

I really liked that's one of the things I

14:04

like about the steam cells as opposed

14:06

to other places is that it just seemed

14:08

like a fun, cozy place to be when you're

14:10

buying stuff, it just, it felt fun.

14:12

And I really appreciate that in today's

14:15

world of like, try to make things as

14:18

cheap as possible, and we're only looking

14:21

for the cheapest price, but also making

14:23

the seasonal fun sell.

14:25

I don't know.

14:25

I have, I find it fun.

14:26

Maybe my brain's broken

14:27

on that, but it's fun.

14:31

Yeah.

14:32

So, so back to CS, who else do you think

14:35

is going to be there too?

14:36

Cause I know, uh, retro game core is

14:38

definitely going to be there.

14:39

We'll have asked him about

14:39

what he saw at some point.

14:42

So can I add a quick note

14:44

with the throbber stuff?

14:46

Yes.

14:47

The robbers still is a loading icon.

14:48

I never call it this,

14:49

but it's a loading icon.

14:50

So when you see it spinning,

14:52

Oh, like when it's

14:53

like building up a game.

14:54

Yeah.

14:55

Yeah.

14:56

I see.

14:57

I see.

14:58

So yeah.

14:59

And if you look above, there's also, um,

15:01

above the additions here, there's also

15:03

Oled suspend animation and Oled suspend

15:06

animation from throbber.

15:08

So I missed that when I asked the

15:09

question, but so it looks like they just

15:11

have like a generic steam

15:12

OS one that they're adding.

15:14

Yeah.

15:14

Um, which kind of reinforces my belief

15:17

that the generic is going to be just

15:19

a steam OS boot up icon.

15:23

Yeah.

15:23

That makes sense.

15:24

That makes a lot of sense.

15:25

So, I mean, everything leads towards

15:27

steam OS is coming for everything.

15:29

Like they're releasing steam OS.

15:31

Yeah.

15:34

Yep.

15:35

That, that'll be interesting.

15:37

So like, yeah, with the CES stuff, like

15:39

we, we know that there are like, there's

15:42

good rumors that Lenovo is going to be

15:44

releasing something there with valve

15:46

potentially being there and all that.

15:49

Do you think another handheld device

15:51

could be revealed at CES and maybe turn

15:54

the flip it around to where valve

15:56

actually might like, I don't know if we

15:57

can see if they actually have a booth,

15:59

but if they had a booth where they

16:01

partnered with a couple of different

16:02

companies like Lenovo and actually

16:04

that's where we're showcased.

16:06

I can see maybe MSI being there.

16:09

Cause that's where they showcase the MSI

16:10

claw at CES last year.

16:15

And, uh, I know Nvidia is definitely

16:18

going to be there because there's

16:19

something around the corner,

16:21

which we'll talk about later.

16:22

If they, if they did come out with, uh,

16:26

like if there was another company with

16:27

steam OS hardware, it would be

16:30

interesting to see if

16:31

they debuted like support for

16:33

anything other than AMD APUs, because

16:36

right now, as far as I understand it, uh,

16:40

they only support AMD, CPUs and GPUs on

16:43

steam OS from my understanding.

16:47

I definitely would not plan on them

16:50

supporting anything because they're

16:51

been so, um, cautious on releasing steam

16:55

OS, um, like the, the, the three version

16:59

three, um, I feel like they're so

17:02

cautious with that, that

17:03

I'd be shocked if they've

17:05

released it for anything beside, like if

17:07

they, let's say they partnered up with

17:08

Lenovo or MSI that did

17:10

release it for Intel.

17:11

I'm assuming AMD through this first

17:14

portion and then I could see them support

17:17

like Intel probably wouldn't be an easy

17:19

or wouldn't be a hard one for them to

17:20

support, but it's just because the AMD

17:24

architectures are so similar.

17:27

That's there.

17:28

There should be no reason why steam OS

17:30

shouldn't work on these other

17:31

devices, like enough, as long as the

17:34

drivers are installed, but I am curious.

17:39

They also with these changes going on,

17:42

these generic changes, could they also

17:44

lend towards other rumors that valve is

17:48

working with maybe other companies

17:50

were working on their own hardware for a

17:52

steam machine release?

17:53

Like could this also translate over to a

17:55

steam machine, not just a handheld?

17:58

Yeah, I think, yeah, I

18:00

think it's totally possible.

18:01

Um, yeah, I would, I would imagine just

18:06

because valve has special branding

18:09

for the LCD and the OLED that they would

18:12

also have some kind of special branding

18:14

for Fremont, whatever

18:16

that ends up being called.

18:18

Um, but yeah, I mean, making this system,

18:22

the boot up movies and whatever more

18:24

robust and able to support so many

18:27

variations, I think that it makes sense

18:29

that they would, uh, Release Fremont and

18:33

have it be its own branded thing.

18:36

Do you think so in the future with these

18:39

diffs, you think that like in these

18:41

enums, you think we'd see a Fremont style

18:43

label, like whatever gold or whatever.

18:46

I don't know.

18:47

I don't know why they do the naming

18:49

convention they do, but so you'd probably

18:52

say that's maybe just credit as maybe

18:53

Fremont being announced at this and it's

18:55

just more maybe could be a steam machine.

18:58

Just it would be a third party, not like

19:00

a Fremont because I think three months

19:03

it's supposed to be first party, right?

19:05

Like valves on hardware.

19:06

My, from my understanding valve is

19:08

working with the same

19:09

manufacturing partner that

19:10

they did with the, uh, with

19:12

the steam deck for Fremont.

19:13

Um, and I would imagine when we see diffs

19:17

like this for another, uh, type of

19:21

hardware, we would, uh, that's when we

19:23

would expect to see Fremont debuted

19:25

some sometime soon.

19:26

It's quantum people, right?

19:29

Is it quantum?

19:30

I think it was.

19:31

Quanta.

19:32

Quanta.

19:33

Quanta.

19:33

Yes.

19:34

Oh, yeah.

19:35

Like, like, at least I

19:37

know that for the LCD.

19:38

I don't know if it's the same for the

19:39

OLED, but I mean, it probably is.

19:41

Right.

19:42

I would imagine.

19:43

Um, yeah.

19:44

Quantum.

19:44

You said quantum computing and I was

19:45

like, Oh, here we go with a black Mesa.

19:51

Uh, you just triggered me on like

19:53

half-life always has to be innovative.

19:55

Every time it releases, it's like quantum

19:57

computing confirmed this year.

19:59

It's coming out this year.

20:00

Half-life is going to be the first game

20:01

to support quantum computing.

20:04

That's where my mind, I'm sorry.

20:08

I couldn't imagine that.

20:09

Let's crit.

20:11

One thing that I want to mention is, have

20:13

you guys noticed that, uh, it's blue

20:16

for LCD and it's, uh, uh, orange for L

20:20

uh, LED, which are the color of portals.

20:24

Oh,

20:27

oh, no.

20:30

Oh my God.

20:31

Half-life or I'm sorry.

20:33

Portal three confirmed.

20:34

What's all three confirmed portal here.

20:38

First, bro.

20:39

Portal three needs to have three portals.

20:41

Three.

20:41

Don't like the portals, dude.

20:43

Portal three.

20:43

Oh man.

20:44

That's my number one, most winning game.

20:47

Is it?

20:47

I love portal.

20:49

I had it's half-life for me, but then

20:50

portal is really close.

20:52

It's just up until very recently portal

20:54

was my most played game on steam.

20:57

Portal two.

20:57

I'm sorry.

20:58

Portal two is really good.

21:00

They did a fantastic job with the story.

21:04

Like it's, it's a fun ride.

21:07

Did I hope one day we'll get, uh, we'll

21:09

get portal three or half-life three for

21:12

the matter.

21:13

I think we will.

21:14

Honestly, I think, no, I think we, I

21:16

think we're going to, well, I don't

21:17

know if they'll be called three.

21:18

Like you could argue that

21:19

half-life Alex is half-life three.

21:22

Yeah.

21:22

And they're just trolling us.

21:23

Like it will probably be half-life four

21:25

that comes out this year.

21:26

And they're just like, Hey, sorry guys.

21:28

Half-life Alex is half-life three.

21:30

We just wanted to troll you guys.

21:31

And I'd be down with that.

21:32

Cause I could see Gabe doing that.

21:33

He gets really frustrated with people

21:35

asking you when, when

21:37

half-life three's out.

21:38

And I know that he's like, if someone

21:39

else says it again, I

21:40

know half-life three.

21:42

That could have been his

21:43

promise was half-life Alex.

21:44

Sorry.

21:45

My, my conspiracy has been on this week.

21:48

So how about half-life X?

21:52

Would you prefer it be called half-life

21:53

three or half-life X?

21:56

Well, that's half-life ten.

21:57

I get one.

21:59

Yeah, I'd do right.

22:00

If we're going off of

22:01

apples, maybe convention.

22:03

I don't care.

22:05

Half-life X one, then half-life X two.

22:08

Look, I prefer to call

22:09

it half-life Twitter.

22:11

Okay.

22:12

Oh my gosh.

22:15

Half-life.

22:15

Shoulder.

22:16

Um, yeah.

22:16

So I don't, I don't care.

22:19

I think the evidence points that like

22:21

Left 4 Dead X was a

22:23

code name for Left 4 Dead 3

22:25

before they canceled it.

22:26

So it sounds like it might be a way that

22:28

they code name things, um, sort of.

22:31

Why did they, uh, cancel Left 4 Dead 3?

22:35

Um, they probably just didn't

22:37

feel like it was fun enough.

22:38

Uh, they could also put

22:40

it on the back burner.

22:41

Maybe they morphed it

22:42

into a different game.

22:43

They do that.

22:44

Like valve is a very weird company when

22:46

it comes to development.

22:48

Which I love.

22:49

So that doesn't mean half-life or, uh,

22:52

Left 4 Dead 3 could not happen.

22:54

It's just, they didn't think

22:56

it was worth it at the time.

22:58

So they canceled it.

22:59

Is one of them.

23:00

That was just, that was the era of valve,

23:03

like just canceling everything too.

23:05

Like, I mean, after Dota 2, right?

23:08

Like it was just, there

23:08

was nothing for a long time.

23:11

I think they did release one, uh, card

23:14

game that did really poorly too.

23:15

And I don't think that helped.

23:17

So they released something

23:19

that probably didn't help.

23:20

It's almost, you can almost see valve as

23:22

like a person in its own self.

23:24

Like they did really well

23:25

the first, uh, two games.

23:28

Then they had some expansions in both

23:30

half-life and half-life too.

23:31

That just did okay.

23:33

Even though they're very

23:33

iconic, they just did okay.

23:35

And that might've caused some self doubt.

23:37

And that's why, um, portal one happened

23:41

because we're going into

23:42

deep dive territory here.

23:44

Portal one happened because it was, um,

23:47

essentially a tech demo from a college

23:49

student that was applying or something

23:50

like that, some along those lines.

23:51

So they brought it on, finished it.

23:53

And then portal two came from that.

23:55

So, and they do iterative

23:56

stuff really fast like that.

23:57

So if they do really well with the first

23:59

one, they have a lot of ideas for

24:01

the second one that they get out.

24:03

And so once like left for dead and portal

24:07

was out, they kind of fumbled around.

24:10

And I think they kind of

24:11

had lost some self-confidence.

24:13

That's what it sounds like.

24:14

Um, and so that's why I think we're

24:16

starting to see some of that

24:16

self-confidence come back.

24:18

Yeah.

24:19

They also didn't need to release new

24:20

games for a while, but you know,

24:22

they still don't know.

24:23

I don't think that's, I don't think

24:24

that's how they play though.

24:25

That's the thing they, if, if they were

24:28

like, that's what makes them interesting.

24:29

And they still do capitalistic things

24:31

that are kind of annoying sometimes.

24:32

Right.

24:32

We talked about that last week with the,

24:34

the whole gambling thing where

24:36

they can maybe squash that more.

24:38

But internally, we don't know exactly how

24:42

much of that's being

24:43

run by who and whatnot.

24:45

So if they, if there were like a lot of

24:47

other game companies or companies, they

24:50

would just stop making games and just

24:53

would have stuck with one or two live

24:55

act or live service and steam and they

24:58

wouldn't, but so I, there's a lot of

25:00

passion and you can

25:01

see it with a game too.

25:02

There's a lot of, they, he didn't need to

25:03

quit Microsoft and do valve him and his

25:07

co-founder, like they

25:09

didn't need to do that.

25:10

So I think that's rooted in the whole

25:13

company's like mantra and hopefully

25:15

that doesn't go away anytime soon.

25:17

So we'll see.

25:18

Valve is one of those companies that you

25:20

can never predict

25:21

what they're going to do.

25:22

Like, no, I don't think like not even

25:24

like five years ago, we wouldn't have, we

25:26

wouldn't have ever predicted that valve

25:27

would make a PC handheld and not

25:29

actually make that market viable.

25:31

Right.

25:32

Yeah.

25:33

Like no one would have

25:34

ever seen that coming.

25:35

And yeah, they killed it.

25:38

No steam machine was

25:39

another thing that caused them.

25:40

I think some hesitation too.

25:41

Like I think they lost a lot of

25:42

confidence in the early 2010s.

25:45

And so, um, but luckily they didn't give

25:49

up and kind of more, like they kept on

25:52

going and yeah, I mean, it's been a

25:54

decade long endeavor

25:55

for them to like make

25:56

Linux viable for gaming, like no offense.

25:58

Carter.

25:59

I know you've been following Linux and

26:00

getting for like decades now, but like,

26:03

I think you understand

26:04

where I'm coming from, right?

26:05

Oh yeah.

26:05

Yeah.

26:06

I mean, I was, so I started my channel

26:08

like, uh, just after valve announced the

26:12

steam machines and, uh, because I was

26:15

really, I loved the idea.

26:17

I was like, and I had been a Linux gamer

26:19

for years at that point before that.

26:21

Uh, and so I was like, totally gung ho.

26:25

And, uh, and then they didn't really do

26:27

very well, but there were still

26:29

a ton of games to talk about.

26:30

So, uh, I don't know.

26:32

I'm not going to take credit for valve

26:34

coming back to Linux gaming.

26:36

They never really left.

26:37

They've been the driving force, but like,

26:39

dude, I mean, it was, it was rough

26:42

there between steam machines and proton.

26:44

It was really rough.

26:45

It was, it was very, it was

26:48

an uncertain time for sure.

26:50

Now you say you play games on one X, but

26:52

we saw what you played last year.

26:55

It was not on Linux.

26:56

I know it wasn't.

26:57

I know.

26:58

I know.

26:58

I'm, I'm, I'm messing with.

27:01

No, no, it literally like, that was the

27:03

most weird year, like, because I was

27:06

developing dudelings and God, I haven't

27:09

had any time to play games, but.

27:12

But thankfully, uh, steam, uh, the steam

27:14

deck counts as Linux gaming.

27:16

So it does.

27:16

It does.

27:17

So I'm guessing I just about.

27:19

Oh yeah.

27:20

So I do, I do want to ask one

27:23

more thing with the CES stuff.

27:25

And let's get in the

27:25

Nvidia with the CES stuff.

27:27

Cause I'm really curious if you guys

27:29

think anything, like, is

27:30

there any predictions that you have of

27:33

anything else that's

27:33

going to occur there?

27:35

Um, because there's, this is a plethora

27:38

of like stuff that could happen this

27:40

year at this CES, um, and what's going to

27:44

be like, I think handhelds are going to

27:46

be taking a pretty big, like, cause it's

27:49

just so many companies are, are treating

27:51

handhelds more as a viable option.

27:54

Right.

27:55

Definitely a lot of AI, lots of AI.

27:59

I, I love AI.

28:02

I hate how AI is marketed.

28:05

Some kind of AI handheld just for you.

28:09

So here's the thing, stop putting AI into

28:11

the name of the chipsets.

28:12

Like we know that you have, um, uh, API

28:15

or you have cores on

28:18

there for AI specific

28:19

dedicated AI cores, stop

28:21

putting AI into the titles.

28:22

We don't need that.

28:23

But that's for the

28:24

dumbasses that don't know.

28:25

And that they want AI in their machines.

28:26

There is, there's no way a dumbass is

28:31

going to understand the naming

28:32

convention of an AMD APU anyways.

28:35

Like you look at that thing, that's going

28:36

to make them more confused and probably

28:38

like, um, I'm not going to go on that.

28:41

It's, it's bad.

28:42

Like there's, I don't, I

28:44

don't, I get it, but yeah.

28:46

It's marketing jargon for it.

28:48

Probably develop, uh, for their, um,

28:50

investors and stuff like that.

28:51

Probably because anything that's an AI

28:53

name, but they could still have named it

28:56

the Radeon AI or something like they

28:58

could have put it into the actual, um,

29:01

line name instead of at the very end of

29:04

like some weird special chip set.

29:06

They need to come up with their own like

29:08

branding for AI powered stuff.

29:11

Right.

29:11

And so like there's Radeon for, for their

29:14

GPUs and they should have something

29:16

like, I don't know, like show Dan or

29:18

something for their AI powered stuff.

29:21

Um, I don't know if you get that

29:23

reference, but it's the AI from a,

29:25

uh, uh, uh, system shock.

29:28

It's like AI.

29:30

Yeah.

29:30

That's right.

29:31

Damn.

29:33

Yeah.

29:37

Speaking of AI and video.

29:40

So some prices have been revealed for

29:42

Nvidia more specifically in China, but

29:46

these aren't completely off the mark

29:47

compared to, uh,

29:49

compared to what's in the

29:49

US. So the RTX 50 90 has been listed for

29:54

18,999 you watch Chinese Yuan,

29:58

which is around $2,600 or, or the 50

30:01

eighties blue been listed for 9,999 Yuan,

30:05

which is about 13, uh, $1,350.

30:10

All right.

30:10

Here's the marketing pitch for the, the,

30:14

uh, uh, was it the 50 90?

30:16

Right.

30:17

There's an announcer comes on the screen.

30:19

And they're like, Hey, Eddie, you want to

30:20

double or triple the price of your PC

30:22

build by a 50 90 you want some more AI

30:27

and quadruple your,

30:29

your power budget too.

30:31

I'll be honest.

30:32

It doesn't say RTX AI on it.

30:35

I'm not buying it.

30:36

I think they're going to fail.

30:37

I have a feeling that they're going to

30:39

fail at this fucking Adam Jensen.

30:42

You dumb ass.

30:42

Don't you know that AI

30:43

is the way of the future?

30:46

Buy it, buy it right now.

30:48

That's why they're valued so high is, is

30:51

because of like, um, both AI and also

30:54

their other like branding, like gaming is

30:58

the one that at least I think valuable

31:01

revenues that they have, which is crazy

31:05

that they would price hike it like this.

31:07

So I think you think you, they would

31:08

lower it and have, because the demand

31:10

would be there, but they, and they see

31:12

the demands there and I think they could.

31:14

Match it with production.

31:16

So like this whole like supply and demand

31:18

doesn't make sense for me and Nvidia

31:20

keeps on going higher when it's supposed

31:22

to even out and go lower as it's, I don't

31:25

think it's that much more

31:26

expensive for them to make.

31:27

I think there really is just a.

31:30

Agreed take, which makes me

31:31

even more off put by Nvidia.

31:32

And I'm going to probably

31:33

be doing more AMD builds.

31:36

I just really don't like seeing this.

31:38

Like I don't see, there will be people

31:40

that will probably, because they're

31:42

doing, you know, if it's $2,600, which I

31:44

read somewhere else is 22, but, um, even

31:47

if it's $2,600, so people will buy this

31:49

and we'll offset some of the people not

31:51

buying it, but I don't know if it's

31:52

actually going to be enough as opposed

31:54

to if they drop the price.

31:55

So I will say this China does employ that

31:58

a 13% that so after adjustments, the

32:02

prices of the 20, 58, it'll be around

32:04

$1,200 and the 59 it'll be $2,200, which

32:08

I've said before, but it's still like a

32:10

30% hike for the, uh, for the 90 series,

32:13

uh, 92, 18 years.

32:15

Expect that to be drastically higher.

32:17

Cause, um, there's going to be an

32:20

American VAD on that or not a VAD.

32:22

I wish it was a VAD.

32:23

VADs actually have a value added.

32:24

It's a value added tax as opposed to, um,

32:26

we're going to be having tariffs most

32:28

likely and it, and it definitely looks

32:30

like there's more doubling down from a

32:32

certain amount of registration that's

32:33

going to be taken over soon.

32:34

So 2025 is going to be a very interesting

32:37

year with hardware like this.

32:39

And prices for everything to be honest.

32:42

Oh yeah.

32:43

If, if you're really, if

32:44

you're, here's my biggest advice.

32:46

If you planning on buying any type of

32:48

hardware and you want to save some decent

32:50

amount of money, it just might be worth

32:52

getting now as opposed to waiting.

32:53

It, cause if those tariffs do go through,

32:56

you're going to be paying a huge price.

33:00

Like this is that probably going to be

33:01

one of the biggest price hikes we've

33:02

seen potentially on this

33:04

type of hardware in history.

33:05

So if it goes through, I'm skeptical.

33:09

Fucking it.

33:10

No.

33:10

Now to play the devil's advocate for just

33:13

a moment, here's a question.

33:16

I believe high tech, maybe two episodes

33:18

ago complained that

33:19

they have artificially

33:21

limited the amount of VRAM on their, on

33:24

their 40 series cards.

33:25

And even, I think

33:26

they're 30 series cards.

33:28

Is that right?

33:29

For the six, for like

33:30

the 62 GPs, I believe.

33:31

Yes.

33:32

Okay.

33:33

Are these the 50 90s here?

33:35

Are they going to have, uh, more VRAM

33:38

than other than the previous cards?

33:40

So I believe these are supposed to have

33:42

32 gigs of DD, GDD or seven RAM.

33:48

Wow.

33:49

So that 32 is like the highest I've heard

33:52

it like, isn't it like 24 is the highest

33:53

I've heard it before, unless there's a

33:55

card I'm mistaken that has higher, like,

33:58

so the, the, the 40 90 and I think the 40

34:02

90 has a 24 gig, doesn't it?

34:03

And then the 30 90, which we have, uh, we

34:06

have, I think, Carter is right.

34:09

I have a 30 90.

34:11

Yeah.

34:12

Which has what 20 or 80?

34:15

I don't, I don't know how

34:15

much VRAM has, but yeah.

34:18

It has, uh, what,

34:21

where I have 12 gigabytes.

34:24

Oh, I have the bigger one then.

34:26

Um, they have two different models.

34:27

That's another thing that's really stupid

34:28

is that they allow for

34:30

different VRAM model.

34:31

Sorry.

34:31

You have a 30 80.

34:32

That's right.

34:33

So the 30 80 also has two models too.

34:35

I think the 30 90 potentially has two

34:37

VRAM models, but, um,

34:40

this, like usually the,

34:42

the, the 90 series has

34:44

always had plenty of RAM.

34:46

So that's never been the problem.

34:48

Even with the 30 90, like with the one I

34:50

have, I shouldn't have too many issues

34:52

with a lot of heavy, uh, textured games,

34:54

like, uh, large textured games.

34:58

Uh, but the 60 series, like their mid

35:02

range has always been

35:03

like, they've really neutered

35:06

it a lot and it's really infuriating

35:08

because it really just

35:10

ultimately what it does is

35:12

it causes other, like they're forcing

35:15

upgrades every few, like few years.

35:19

Because you almost have to with the way

35:21

that textures are a big way to improve,

35:24

uh, the way games look.

35:26

And unfortunately, if you throw more or,

35:29

uh, uncompressed in

35:30

the more lifelike they

35:31

look, they're going to be, they're going

35:32

to take up more VRAM.

35:34

So I.

35:36

Yeah.

35:36

So to add to that

35:38

garden, yeah, I did say that.

35:39

And they're doing it again with the 50

35:41

60, the 50 60 is going to have eight gigs

35:44

of VRAM, much like the 40 60.

35:47

And I believe 30 60 had like 12 gigs.

35:49

If I'm not mistaken, let me look at that.

35:51

Actually.

35:53

30 60.

35:53

They also had different variants too.

35:56

Like, um, a lot of these, even mid range

35:57

cards had like, you'd have to look for

36:00

the VRAM I'd always recommend

36:01

anyone that buys a video card.

36:03

I'd recommend to get

36:04

as much VRAM as you can.

36:06

Yeah.

36:07

That might not be as

36:07

big a deal soon, but yeah.

36:09

Okay.

36:09

Yeah.

36:09

So the 30 60 had 12 gigs of VRAM.

36:13

So I don't know why they cut down on the

36:16

VRAM for the 60 series.

36:17

Probably just probably the like quote

36:19

unquote save a buck, but really just to

36:21

push you to buy the more expensive units

36:23

or something like that.

36:25

Word has to be 50 60 TI.

36:28

We'll have 16 gigs of VRAM.

36:32

But again, why do they

36:33

even bother with a TI?

36:35

It's, it's fucking stupid.

36:38

Yeah.

36:38

And now like, and I'm just asking, I

36:40

don't, I don't know the question, the

36:41

answer, uh, the, the jump in, um, VRAM

36:46

doesn't come close to justifying

36:48

the jump in price, right?

36:50

Yeah.

36:50

No.

36:50

Also, also with landing the, the, the 50

36:55

70 is supposed to have 12 gigs of VRAM.

37:00

Come compared to the 50 60 T I's 16 gigs

37:04

of VRAM and the 50 70 TI is supposed

37:07

to have 16 gigs as well.

37:09

It's just gouging at this point.

37:11

Right.

37:12

I mean, this is ridiculous.

37:13

The worst part is that AM worst part is

37:15

that AMD basically does nothing to oppose

37:18

this.

37:19

They're, they're happy to watch Nvidia

37:21

hike the prices up because that means

37:22

they can hike it up too, even though they

37:24

may not even justify it.

37:25

Not that Nvidia did or

37:26

anything, but like AMD even less so.

37:30

Maybe that's why we need Intel to really,

37:33

maybe Intel is our saviors on this.

37:35

Like their, their GPS are getting better.

37:37

I've heard great things of

37:39

their new GPU, but for the price.

37:42

Yes.

37:42

But then again, they're pretty big too.

37:45

I don't know.

37:45

I feel like there's going to be some

37:46

price fixing lawsuits coming out.

37:48

Um, on some of the stuff

37:49

personally can't happen soon enough.

37:52

Yeah.

37:53

Yeah.

37:54

I mean, monitors went through that a few

37:56

years ago where they

37:57

had some major lawsuits

37:58

against them because there was price

37:59

price fiction fixing going on, which is

38:02

companies, um, talking amongst each other

38:06

and artificially making, um, the cost go

38:10

up when they doesn't need to.

38:12

It that's, that's price fixing.

38:15

So.

38:17

Yeah.

38:18

I don't know.

38:20

I don't, I mean, Andy and Nvidia on the

38:22

outside have a lot of competitive,

38:25

mean spirited battles in the past.

38:27

I don't know if you guys have seen, like

38:29

they've said, they've done some pretty

38:30

nasty things, but, uh,

38:31

behind closed doors, who knows?

38:33

Um, I mean, they've been sued in the past

38:35

for price facing both of them.

38:38

They've been sued for colluding.

38:40

Yeah, they have.

38:42

So like what better PR stunt than to make

38:45

it look like you hate each other.

38:48

And then just price

38:49

fixed behind the scenes.

38:51

I definitely wouldn't say AMD is like a

38:53

saint with this, but I definitely trust

38:54

AMD a lot more than I do Nvidia because

38:58

the CEO has had said very, very

39:02

specifically mean-spirited things about

39:05

both gamers and also the gamers are like

39:09

the GPU, the GPU market, and they don't,

39:13

because they don't make enough money

39:14

from it, I think they just don't care.

39:18

That they can price I could however they

39:19

want instead of being more competitive.

39:22

AMD or, uh, AMD or Nvidia.

39:24

Nvidia.

39:25

Yeah.

39:26

Fucking Nvidia.

39:28

But they do make good stuff.

39:30

I like their cards.

39:31

I really do.

39:32

I just, it's very off-putting to be, um,

39:37

taken advantage of and I don't like it.

39:39

Cause that's what it feels like.

39:42

Yeah.

39:42

And just the fact that like they have

39:44

had, they have like this, uh, history

39:47

of just being like just shitty to people

39:50

that don't make them a ton of money.

39:52

You know, like I don't way, way back in

39:54

the day, they like removed a bunch of

39:57

features from the Linux drivers so that

39:59

they were feature parody with windows.

40:02

Because there was like some driver, like,

40:04

I think they supported more monitors or

40:06

something on Linux

40:08

than they did on windows.

40:09

And they removed that because whatever,

40:12

like they didn't want to maintain it.

40:14

It was probably a Microsoft rep or

40:15

something like getting

40:16

that it was, there was

40:18

some closed doors stuff on that.

40:20

Yeah.

40:21

Guaranteed.

40:21

At least they have like the open source

40:23

stuff now for their drivers and the

40:25

kernel, which is good, but

40:26

there's still, I don't trust them.

40:29

They're behind.

40:30

Yeah, exactly.

40:30

Don't trust them.

40:31

And at the end of the day, I think this

40:36

is another reason why I like, I know some

40:37

people in the communities and I can't

40:39

remember what you

40:39

guys are stance are like

40:40

on FSR and they like these either frame

40:43

generation or machine learning

40:45

techniques.

40:47

I like them and I like them for multiple

40:51

reasons, but they can

40:52

be done very poorly.

40:53

But it could be, especially if we have an

40:55

open source, which I think AMD does more

40:57

open source, which is another reason I

40:59

kind of like AMD more.

41:00

So they tend to champion open source, but

41:02

that could be another way to combat some

41:04

of this stuff is how it is like using

41:06

those types of

41:07

technologies to not have to

41:08

buy the top dog, but

41:09

to buy the mid range.

41:12

When I was, when I first bought my, like

41:14

my first HD TV, I was

41:17

like, you know what?

41:18

I don't, I don't get it.

41:19

I don't understand this.

41:20

And then, cause I

41:21

only had an X-Box, right?

41:23

Like an original X-Box and the stuff,

41:26

most of the games that I played on there

41:27

didn't support much other

41:29

more than like four 80 P right.

41:32

And then I got a 360 and I connected it

41:34

and I was like, Oh, now I get HD.

41:38

Because there was the raw signal from the

41:40

console going right into the TV.

41:43

But now it's like, in order to get like a

41:45

raw signal at the native resolution, you

41:48

have to introduce this muddy, gross, like

41:51

AI upscaled image that I don't, I don't

41:54

personally like how FSR looks.

41:57

Um, and so that when, when I have, uh,

42:00

when I'm like playing games, I want it to

42:02

run at either the native resolution or if

42:05

it can't support running at the native

42:07

resolution fast enough, 10 ADP, and then

42:09

just upscale it that way.

42:11

I don't, I don't, I don't want to have a

42:13

game that's like AI upscaled.

42:15

I think it looks like

42:16

crap most of the time.

42:18

I think it, I completely

42:21

disagree to a point on that.

42:23

I think some games look really good with

42:25

FSR three, especially, and with some,

42:28

especially some of these newer ones, but

42:30

it really depends on the game.

42:31

It depends on how it's implemented and it

42:33

depends on, um, the certain

42:37

outputs and, and I think how greedy the

42:39

algorithm is set to.

42:41

Um, maybe I've played them on like the

42:42

most performance setting or something,

42:45

but I just don't like how

42:46

it looks most of the time.

42:47

I can tell.

42:48

Cause I agree with you.

42:49

Like it can look pretty bad at times, but

42:52

where I've played it, where it's more

42:54

set to visuals, it, it can actually

42:57

really help with the

42:58

fidelity with no cost to

43:01

performance, maybe even a decrease in

43:03

like your, or an increase in your FPS.

43:06

So I really think cyberpunk is one of

43:08

those ones where it has a, it's a blurred

43:11

line, it can look really crappy, or it

43:13

can make it look actually quite a bit

43:14

better, which is really cool.

43:17

Once again, though.

43:18

Um, and another reason for these frame

43:22

generation things is also up.

43:23

So the newer ones, what they do more than

43:27

quality is they actually increase our

43:29

frame rate, which can just make it more

43:31

pleasant experience, right?

43:33

Which those ones I haven't actually seen

43:36

as much, I don't know if you guys have

43:37

have noticed, but I haven't seen too much

43:38

of a degradation in quality, but the like

43:42

playing games at 60

43:43

frames is just as beautiful.

43:45

And so if I don't lose any quality and it

43:48

can up into 60, that's all I care about.

43:50

That's all, honestly, all I really care

43:52

about is not having my game skip around

43:54

and it looks well

43:56

enough, like good enough.

43:57

Like that's all I want for my steam deck.

44:00

So.

44:01

I haven't tried any of the frame

44:03

generation stuff yet.

44:04

I don't like the frame generation stuff.

44:07

It just looks too smeary.

44:09

A lot of the time it looks too smeary.

44:11

Honestly, nothing.

44:13

Nothing.

44:14

Nothing.

44:14

If it works like when you're in VR and it

44:17

glitches and it like, like slides the

44:19

image around.

44:19

No, no, that is.

44:21

That makes me sick.

44:22

Yeah.

44:23

That one is more of a, what is it called?

44:26

Sorry.

44:28

It's that's a little different.

44:31

What you probably want to do high tech

44:33

maybe is limit your FPS.

44:35

So you might want to adjust some of the

44:36

settings and then limit the FPS output

44:39

to be more stable at a lower, because if

44:42

it goes too high, you

44:43

could get it to blur

44:44

more.

44:46

I guess so you might want to.

44:47

Yeah, you might want to like, if it's on

44:49

the steam deck, you might want to limit

44:51

your FPS.

44:53

Don't get too greedy with that.

44:55

That's that's my opinion on it because

44:57

all it really does frame generation is it

45:00

just takes it can, you can kind of think

45:03

of it as doubling your FPS.

45:04

It just, it just takes the previous image

45:06

and kind of guesses a little bit how it's

45:08

going to be.

45:08

And then just fills them in between.

45:11

It's all really does.

45:12

It's not perfect, but for certain games

45:15

is I definitely

45:16

prefer it, but we don't, we

45:18

don't need to beat this horse anymore.

45:20

I think it's a, I think

45:21

it's a good technology.

45:22

I'm hoping that like, but then again,

45:24

it's very flawed and

45:25

but it's gotten better.

45:26

Like in the early days, it was garbage.

45:30

I'm very hopeful that it can maybe combat

45:32

some of these high prices though.

45:33

Cause if you want to be like sure out

45:36

like as good as

45:37

possible, like raw, like you

45:39

gardener, you're going to have to buy

45:40

like the best card

45:43

oftentimes, depending on if

45:44

you're playing, depending on what type of

45:45

game you're playing.

45:46

But you guys play more indie games though

45:49

that tend to not be as power hungry.

45:51

So you don't even really need oftentimes

45:55

this type of stuff

45:55

that we're talking about.

45:56

So I have a 30 80 in my PC that I think

46:00

I've might've played

46:00

like an hour or two of

46:02

games on, but I do, but I do enjoy the

46:05

occasional triple a game.

46:07

And, uh, I do like running my triple a

46:09

games at high

46:10

resolutions, high frame rates and

46:13

maximum graphical detail.

46:15

Sometimes I'm a PC gamer too.

46:17

Sometimes not in the

46:19

don't get it twisted.

46:21

I did definitely used to be chasing the

46:25

best, uh, fidelity that a game could do.

46:29

I like, okay.

46:30

If half-life three comes out, I

46:31

definitely probably would

46:32

be buying a new system to,

46:35

you know, gardener

46:36

understands buying a headset for that.

46:37

It's crazy for the half-life Alex, but I

46:39

might do that just cause there's certain

46:41

games that are so nostalgic that I'd have

46:43

to, but I'm starting to get to the point

46:45

where I'm like, I don't know

46:46

if I care so much about it.

46:48

We were getting to a place where things

46:49

look good enough at medium settings.

46:52

And that might be just

46:53

where I set for awhile.

46:55

If half-life three comes out and it

46:58

doesn't launch with

46:59

Fremont, I'm going to play it

47:00

on my steam deck and

47:01

I'm going to be fine.

47:02

I don't care.

47:04

I bet you that is going to

47:05

look great on the steam deck.

47:07

I bet you it's going to be like doom and

47:09

doom looks amazing on the steam deck.

47:11

It looks so good on the steam deck.

47:14

I've been able to, I've been able to turn

47:15

on ray tracing on a

47:16

steam deck and it works.

47:17

Yeah.

47:18

Have you guys tried it on a 4k TV?

47:21

Like from the resolution?

47:23

I have not.

47:24

I haven't needed.

47:25

Have I tried on, will it upscale?

47:27

So, uh, TVs have upscaling too kind of

47:30

built in, which helps, but it looked, I

47:34

can't remember if I

47:34

ran it at 4k on the TV.

47:36

I think I did.

47:36

I have to, I have to go back cause I have

47:38

videos of it, but even if it's not 4k,

47:41

but it upscales, it looked amazing.

47:44

I was shocked.

47:44

I was like, this looks

47:45

like it, if it was on my PS4.

47:47

Like maybe even better.

47:49

I was so amazed by that game.

47:52

I sorry.

47:53

It's just like, I will simp for that game

47:55

every day with how well

47:57

they balance the performance.

47:59

Oh yeah.

48:01

Yeah.

48:01

It's a shame that no other developers do.

48:03

So speaking of, uh, valve and frame,

48:06

watch, do you think we'll see, do you

48:08

think we'll see the

48:08

Deckard or the frame at CES?

48:12

No.

48:15

Um, either.

48:16

No.

48:17

Maybe Deckard, but I doubt it.

48:19

Honestly, like, I doubt it.

48:22

The decker can't come soon enough.

48:26

Does valve even really do

48:27

anything at these shows?

48:29

I don't know if I've

48:29

ever seen them at CES.

48:31

I don't think they've been in CES.

48:33

I don't think they've been either, but

48:34

yeah, time to change it.

48:35

It's not like, it's not like they have

48:36

their own booth, right?

48:37

They're going to be there with Lenovo and

48:39

it's just going to be like one rep.

48:41

As far as I understand it.

48:42

Do we know that they're not

48:43

going to have the wrong booth?

48:45

I don't know that, but I haven't heard

48:46

that they're going to

48:47

have their own booth.

48:48

We would probably, yeah, you're right.

48:49

Like, I think we would, if we, if they

48:51

had their own booth and we knew it,

48:53

that'd be a massive story.

48:55

Yeah.

48:56

I would think they were gearing up for

48:58

something huge if they had their own

48:59

booth, but I just don't see it.

49:01

But I bet they could do it.

49:02

They could have done it in

49:03

secret and no one could have.

49:05

Yeah.

49:06

I think it would have been leaked.

49:08

I think, well, they could always, uh,

49:11

Lenovo comes out and

49:12

then they just like still

49:13

the show at Lenovo's booth.

49:14

That'd be fun.

49:15

One kind of do the Lenovo comes out and

49:17

then, and then like the walls fall

49:20

backwards and then valves

49:22

logo rises from the floor.

49:23

And it's like, this is

49:24

actually the valve booth to be fair.

49:26

That'd be such good.

49:29

Lenovo,

49:30

valve eyes.

49:32

Lenovo.

49:32

Oh my God.

49:33

Yeah.

49:34

See, that's the type of

49:35

stuff I want nowadays.

49:37

I, we need stuff like that to

49:38

make things more interesting.

49:40

Companies actually just having fun again.

49:42

Well, that's like what valve did with

49:44

their game development

49:45

for a long stretch of time.

49:47

Like they acquired mod developers and

49:49

they acquired like, I mean, you, you

49:51

mentioned an Arbacular drop, which was

49:53

like portals, original thing.

49:55

That's right.

49:56

Yeah.

49:56

Uh, like the tech demo, they valve went

49:59

to that college and saw the tech demo and

50:02

they were like, want a job and gave all

50:04

of their team that

50:05

made an Arbacular drop.

50:07

And it's like, dude, that's

50:09

how valve used to operate.

50:11

They actually, they

50:12

still do operate like that.

50:13

They just don't do it as much or we don't

50:15

hear about it as much too.

50:16

You know, they brought Campo Santo and

50:19

that was, they also hired the guys that

50:21

made Risk of Rain, um, Hopu or whatever.

50:24

Right.

50:24

Yep.

50:25

Uh, Firewatch or

50:26

whatever that one's called.

50:28

Campo Santo.

50:29

Yeah.

50:30

And I believe they made Half Life Alex.

50:32

Do they not?

50:33

They did.

50:33

Yeah.

50:34

Yeah.

50:37

Yeah.

50:37

Yeah.

50:38

Yep.

50:38

So they could buy Lenovo.

50:39

That'd be cool.

50:40

That would honestly.

50:42

Vow branded laptop ThinkPads.

50:44

Oh my God.

50:46

That's right.

50:46

They bought, they have,

50:47

oh gosh, I don't know.

50:48

They have, I think they know, I think

50:50

they would also own IBM too.

50:51

Cause, uh, don't they,

50:52

doesn't Lenovo own IBM now?

50:55

They own the ThinkPad series.

50:56

So IBM, I think, uh, Jettison, some of

50:58

their IP, uh, some of their branding.

51:01

Yeah.

51:01

Lenovo bought it up.

51:02

What does, what does

51:04

IBM even do these days?

51:05

Just like super

51:06

computers with AI in them?

51:10

Yes.

51:10

They make a, they

51:12

build Jeopardy contestants.

51:14

God business.

51:15

Damn it.

51:16

Oh my gosh.

51:17

That's funny.

51:19

So, uh, can we, can we do it?

51:22

Can we finally get into this?

51:24

Can we, yes.

51:25

Half Life is hashtag valve

51:27

hashtag half life hashtag G man.

51:30

Hashtag 20, 25.

51:33

Our good friend, the voice actor for the

51:36

G man, Mike Shapiro or

51:38

Shapiro, actually, um, uh,

51:40

posted a mysterious video.

51:42

It's a 30 second video.

51:43

I was talking about a new year and I

51:47

don't know what the background is, but he

51:50

hasn't posted

51:51

anything in like five years.

51:52

Yeah.

51:54

And the half, it's a painting.

51:57

Yeah.

51:57

We don't know what's going on though.

51:59

And basically, well, there's a painting

52:00

and then there's a rumors of, I think

52:02

the orange in it is a color that is how,

52:06

like it's some, we go to conspiracy

52:08

theories, man, they confirmed half life

52:11

three through the color palette on it.

52:13

You know, people they'll, they'll find

52:15

fun stuff, but so I posted a video about

52:18

this and I mentioned that I didn't know

52:20

what that, that painting was.

52:23

Do you know what the painting is?

52:26

I've read about it multiple times and I

52:28

still don't fully

52:28

like remember what it is.

52:30

So Mike Shapiro is

52:32

actually a musician as well.

52:34

And so the painting in this video is the

52:38

album art of his most recent album.

52:40

That's what it is.

52:41

Yeah.

52:41

Oh, which doesn't seem valve related, but

52:45

the fact that he's using, he's draw, he

52:48

starts off sounding kind of like Barney

52:49

and then he kind of goes into being the

52:52

G man and boy, I want to

52:56

know your take on this James.

52:57

Cause I'm this got me so excited.

53:00

My, my Spidey sense was tingling.

53:03

As always, uh, I, you were, you even had

53:06

more like copium than me, like, like

53:09

during the game awards.

53:10

Yeah.

53:11

For me, I think half life, I think a half

53:16

life games come in this year, whether or

53:18

not it's half life three, or if it's like

53:21

a half life game to support maybe the

53:22

decker or maybe some other project that

53:24

they're releasing, because they they'll

53:25

do that obviously

53:26

wake with the steam deck.

53:27

They did a portal ask game.

53:31

They could be doing that too with this

53:32

once again, I don't care.

53:34

And if he's getting involved, G man's

53:36

coming back means we're probably going to

53:38

be getting, you know, a full, some type

53:39

of full fledged half

53:40

life game, whether it's

53:42

announced this year or comes out this

53:44

year, I would be

53:44

shocked if it didn't come out

53:46

this year though, um, with how valve has

53:49

been doing things lately.

53:51

So my hope is like, my, my, my extreme

53:56

hope is that this is halfway three

53:57

confirmed I've said this multiple times

53:59

over the years though.

53:59

So it seems so like dead to me to say it,

54:04

but I can't have my three confirmed, but

54:06

they could also do half

54:07

life for do some other.

54:09

All I know is we're going to be getting

54:10

another iteration in the series.

54:12

That's what I'm hoping for.

54:13

I really do think this, and I think we

54:15

have a lot of leaks because there's

54:16

another leak.

54:16

I don't know if you guys saw it.

54:18

No, we didn't.

54:19

I didn't.

54:20

Is it Gabe, Gabe follower mentioned that

54:24

half life, a half life game is in play

54:26

test with friends and family.

54:28

It's an active play

54:29

testing is what they call it.

54:31

The last stage of

54:33

development for a valve game.

54:36

But this, when, when a half life, Alex

54:41

went into active play testing, they ended

54:43

up scrapping the entire story and

54:46

rewriting it, um, using the, all of the

54:49

levels and assets they

54:50

had, that they had built.

54:52

And it took them another year and a half

54:53

from active play test to final release.

54:57

So I am very, I, I, I would be James.

55:01

I want this to be a thing

55:02

and I want it to be this year.

55:04

If it is this year, it's

55:06

going to be like late, I think.

55:08

And I don't think we're going to hear

55:09

anything official until summer.

55:12

At least that's, that's where

55:14

my head's at on this summer.

55:15

Could be doubt it.

55:19

I don't valve announces

55:21

games now with a tweet.

55:24

They don't, they like,

55:25

they'll, they'll release a trailer.

55:26

They'll just drop a trailer.

55:27

They don't do like the

55:28

events like half life.

55:30

Alex, I mean, I think

55:31

when, uh, what was it?

55:32

What's the, the, the card game, the DOTA

55:34

card game when that, uh, was released

55:37

on stage and the reaction was so

55:40

overwhelmingly negative

55:41

valve kind of swore that off.

55:43

Yeah.

55:44

Okay.

55:45

But to be fair though, that

55:46

was a, no one wanted a card game.

55:49

If it was half life three, I think that

55:50

people would have

55:51

erupted in, uh, tears of joy.

55:53

Yeah.

55:54

I think that's part of the problem was

55:56

that they came out with something that

55:58

everyone wants more

55:59

portal, more half life.

56:01

They'll even take more left for dead.

56:03

Um, and new, and new IPs are fine too.

56:05

But even for me, like Dota, every time I

56:07

hear valve mentioned

56:08

Dota, I get disappointed.

56:10

I am not a Dota fan.

56:12

Uh, Dota two, like the original Dota was

56:14

fun on with Warcraft

56:16

three, but I actually

56:17

preferred League of Legends split off on

56:19

all that and Dota just

56:20

isn't like Dota two is

56:21

not really, I don't really care for it.

56:23

Dota does nothing for me either.

56:25

Yeah.

56:26

So whenever time they, they mentioned

56:28

stuff like that, I

56:28

get super disappointed.

56:30

I understand, but I'm just

56:31

like, this is not my jam.

56:34

I want something else.

56:35

You can't bad mouth Gabe's baby.

56:37

That's his most played game.

56:39

Yeah.

56:41

That can be the most he's going to, uh,

56:43

he's going to, uh, he's

56:44

going to curse your, you

56:45

and your household

56:46

and your steam account.

56:49

Well, I mean, I'm not

56:50

saying it's a bad game.

56:50

I don't care for it.

56:52

And I'm glad that like people love it

56:54

because the people do love it.

56:56

Um, I just, it's like, I got too much

56:58

into League of Legends

56:59

and that's kind of like,

57:00

if I play those types of

57:01

games, it's League of Legends.

57:02

Um, but yeah, I don't know.

57:09

Like it gets, it's still disappointing.

57:11

And I, I know that like Gabe likes the

57:13

other, uh, IPs, but

57:17

the problem lies with, I

57:19

know the lot of them are worried that

57:20

like Dota does well and it has a good

57:24

reputation for them, but it's not like

57:27

half-life status

57:28

reputation is not the same

57:30

thing, right?

57:31

Half-life and portal have just like the,

57:35

and especially half-life Alex somehow

57:37

raised the bar even again, like, which is

57:40

the title of the

57:41

book, you know, raise the

57:42

bar, like it's rate.

57:43

Like they raised the bar every time they

57:45

released a new single player game.

57:46

And that's can be very daunting.

57:48

And I couldn't imagine how many

57:51

anti-anxiety like meds

57:53

they have to be taking

57:54

to make a game like half-life three.

57:57

So I have two questions.

58:00

Number one, do you really think that it

58:03

will be, uh, if half-life three releases,

58:05

it'll be a VR game?

58:07

Like if it's like for Deckard, do you

58:09

think that would be a thing?

58:11

Yeah.

58:12

Sorry, go for high tech.

58:16

I think it could be VR optional.

58:20

Like you can play the game in VR.

58:22

Uh, I don't know.

58:24

I, I honestly, we don't know.

58:28

Like half-life Alex

58:30

could be its own series.

58:31

That's just VR related.

58:32

So half-life Alex two could be coming out

58:34

that has a specific to VR.

58:37

I could see them go on that route and

58:38

then sticking with half-life being maybe

58:41

a handheld first.

58:42

Honestly, I could see it being, um,

58:45

flagships with like, with their, um,

58:47

hardware, so it's going to be designed to

58:51

work with maybe the steam deck or the

58:53

steam controller to

58:54

really well and the steam deck.

58:57

That's one thing I could probably, I bet

58:59

all my money on is that half-life will

59:03

work really well on some

59:06

type of valve hardware.

59:09

Yeah.

59:09

And that's probably

59:10

what they're targeting.

59:11

And there's some cool physics things that

59:14

they could probably be doing too with the

59:15

gyro.

59:16

I wouldn't be surprised if they're also

59:17

requiring that with their handheld, like

59:19

with the controllers, third party

59:20

controllers and stuff like that.

59:21

I could see them playing off that

59:23

because, um, strong

59:24

rumors are that they have

59:26

some pretty advanced physics

59:28

that they've been working on.

59:30

And I we've, we've heard of swarming and

59:33

stuff like that in half-life threes

59:35

previous before half-life Alex.

59:36

They never used any of that swarming, but

59:38

they're swarming tech that you can look

59:40

at, um, a great channel to

59:41

follow is, uh, Tyler McVicker.

59:43

He does a ton of deep

59:45

diving into code and all that.

59:47

Um, and there was a swarming mechanic at

59:50

one point, which sounds like it was very

59:52

physics heavy and I don't know why they

59:54

didn't continue that.

59:55

There must've been some type of

59:56

limitation and I have a

59:57

feeling that they might've

59:59

overcome that by now.

1:00:01

Yeah.

1:00:02

The other question is, do you think we'll

1:00:04

see half-life three before we see an

1:00:06

official deadlock release?

1:00:10

No.

1:00:12

Yeah, I don't know if half-life or I

1:00:14

don't know if deadlock will officially

1:00:16

release in a official manner.

1:00:18

I think it's going to

1:00:19

probably be a slow rollout.

1:00:20

Okay.

1:00:21

Um, but I don't know.

1:00:23

I could be wrong.

1:00:23

Like it is definitely very like early

1:00:25

days of deadlock, even though it plays

1:00:27

really well, like they're, they, like a

1:00:29

couple of months ago, they didn't even

1:00:30

have assets, like true assets for some of

1:00:32

their icons and stuff like that.

1:00:35

I don't, I have a feeling it's two

1:00:37

different teams and then I don't know.

1:00:41

Deadlock is probably

1:00:41

going to be one of those.

1:00:43

It could take years before they feel

1:00:44

comfortable releasing it.

1:00:46

Hmm.

1:00:47

Okay.

1:00:47

So that's my take on it.

1:00:52

I don't know.

1:00:54

Oh, they can, they can

1:00:57

release it as like an internal beta.

1:00:58

They, that is an option.

1:01:02

Internal beta.

1:01:03

What keep an early access forever.

1:01:06

Of deadlock for deadlock.

1:01:08

For deadlock.

1:01:08

Yeah.

1:01:08

Sorry.

1:01:09

Is it not open, but,

1:01:10

uh, is it not open yet?

1:01:12

Is it not public still

1:01:13

invite only, but I think of this.

1:01:15

Oh, is it?

1:01:16

Yeah, I believe so.

1:01:17

Yes.

1:01:19

At this point, I think

1:01:19

you could find someone.

1:01:21

It's really sad if you

1:01:22

couldn't find someone.

1:01:22

That means you need to maybe find some

1:01:24

more friends, but yeah.

1:01:26

Yeah.

1:01:27

I, I honestly, I want to see what their

1:01:30

algorithms, I want to

1:01:31

see the data on that.

1:01:32

I want to see how it's

1:01:33

like the bacon thing, right?

1:01:35

How many, uh, levels are you

1:01:37

separated from a Kevin bacon?

1:01:39

I want to know how many levels I am

1:01:40

separated from Gabe Newell.

1:01:42

Like he, I want to know if he was the

1:01:44

main invite, he invited his employees.

1:01:46

And then Dave, in fact, I want to know

1:01:47

how far away I am from him.

1:01:49

That's what I want.

1:01:50

That would be a cool one.

1:01:51

That's data that I

1:01:52

guarantee you they have.

1:01:54

Like they can pull that data for sure.

1:01:57

So now, yeah, here's a

1:01:58

fun little hypothetical.

1:01:59

If valve asked any one of you guys, if

1:02:02

valve said that they

1:02:03

were having a special

1:02:04

event for a new hardware next week, and

1:02:07

they asked you, and they said that they

1:02:10

would fund you flying out to their

1:02:13

headquarters and like hotels and like.

1:02:15

Whatnot.

1:02:16

Would you drop everything

1:02:17

this, this next week to do it?

1:02:19

Absolutely.

1:02:20

I hear, okay.

1:02:22

Here's the thing.

1:02:24

Of course, of course, even if they didn't

1:02:28

invite me, I would probably drop

1:02:31

everything and find a way to get there

1:02:32

and pay for it myself

1:02:33

and figure something out.

1:02:35

Yeah.

1:02:36

You can, you can, uh, you can see us.

1:02:39

If this is CS, if it's Washington, I feel

1:02:41

like, like CS says, I can at least get in

1:02:43

there and at least talk to

1:02:44

people that witnessed it.

1:02:46

If they, if it's close behind closed

1:02:47

doors, but I can

1:02:48

still be at the CS event.

1:02:50

Washington, that's going to be, that's,

1:02:52

that's a whole other

1:02:52

security issue thing.

1:02:54

So, uh, I have a

1:02:56

secret I kept from you guys.

1:02:58

I got invited to CS on like a most

1:03:02

expenses paid thing

1:03:03

and I was going to go,

1:03:06

but then I got sick and I didn't know

1:03:09

when I was going to recover.

1:03:10

So I decided not to go.

1:03:12

Hey, dude, I really wanted to go too.

1:03:15

I was so excited and then, and then I

1:03:18

went to Christmas and

1:03:20

freaking got sick with

1:03:21

COVID.

1:03:21

I was like, God damn.

1:03:23

Can you disclose who

1:03:24

like, no, no, I can't.

1:03:27

Can you be like, Oh, I'm better now.

1:03:30

Can I go now?

1:03:31

I sent an email.

1:03:33

I will see if I can actually go, but I

1:03:35

don't, I think it's too awesome.

1:03:37

If God, I had to pay for my hotel and

1:03:41

because I didn't buy the hotel.

1:03:44

Cause I got sick.

1:03:45

Like when I was going to buy it, the

1:03:47

prices are a lot higher now.

1:03:48

So I don't know if I'll

1:03:49

be able to do it anyway.

1:03:50

They're a lot higher, but if you don't

1:03:51

mind walking, you can

1:03:53

get or, uh, take an Uber.

1:03:54

You can just stay further away and just,

1:03:57

I wouldn't do Airbnb.

1:03:59

I do, I do, uh, 20

1:04:02

minutes away from the event.

1:04:03

Probably maybe 30 and Uber in.

1:04:06

It's like on like Vegas strip.

1:04:10

I believe it is.

1:04:10

Yeah.

1:04:11

Um, there's a couple of events.

1:04:13

It is across a whole

1:04:15

bunch of different buildings.

1:04:16

Like, so it's not just

1:04:18

in one convention center.

1:04:20

There's a, there's a couple of really big

1:04:22

convention centers that have connecting

1:04:23

things I'm trying to remember.

1:04:26

You could stay in one

1:04:27

of those casino resorts.

1:04:29

You know, you don't have to gamble.

1:04:31

It's optional, but you can.

1:04:33

Yeah.

1:04:34

You can try to gamble

1:04:35

to make up your CS funds.

1:04:37

Oh my gosh.

1:04:40

I have really good luck when I'm not

1:04:42

trying and really,

1:04:43

really bad luck when I am

1:04:44

trying.

1:04:44

So I avoided gambling.

1:04:47

Oh yeah.

1:04:47

That's you stay at the state.

1:04:50

Uh, those, uh, hotels

1:04:51

have hidden deals too.

1:04:54

Sometimes you can find that I'm jealous.

1:04:56

Like, like I said, I, I was this close,

1:04:59

but I just was like,

1:05:00

well, what if I go and

1:05:01

there's nothing really

1:05:01

that interesting at CES?

1:05:03

Mm-hmm.

1:05:06

To be honest, I don't know.

1:05:09

Well, I've not seen enough for you.

1:05:11

It is, but like if it's just a Lenovo

1:05:14

device having steam OS on it.

1:05:19

Yeah.

1:05:20

I think that'd be fun, but I don't, it

1:05:22

wouldn't be worth my two, like $2,000.

1:05:24

I'd probably end up having to spend on it

1:05:26

that I can spend, uh, going to Japan.

1:05:30

If Gardner is able to

1:05:31

go though, would you?

1:05:34

If Gardner showed up there, I might

1:05:36

actually go down and visit because I, my

1:05:38

parents live just two

1:05:39

hours away from Vegas.

1:05:40

So I could just go stay there and just go

1:05:41

down for a day or two.

1:05:42

Like I thought about doing that.

1:05:45

I still, I still might, but I don't know.

1:05:48

It's so close now.

1:05:49

And then let's see.

1:05:51

So we know retro game

1:05:52

core is going to be there.

1:05:53

Yeah.

1:05:54

The Fox was going to be there, but

1:05:56

apparently he couldn't find the time off

1:05:57

because of his real life

1:05:59

work as an IT professional.

1:06:02

I don't actually know

1:06:03

like what he does besides IT.

1:06:07

He does.

1:06:08

Yeah.

1:06:08

I think he has a pretty cushy IT job.

1:06:11

Um, I would imagine so, especially since

1:06:14

you're buying all these PC

1:06:15

handhelds from like, I a Neo.

1:06:19

Does, does anyone get I a

1:06:22

Neo devices sent to them?

1:06:24

Or is that something that like they don't

1:06:25

really send those out?

1:06:27

Uh, fan the deck had a bunch of I need a

1:06:30

lot of tech tips always gets

1:06:31

I need devices.

1:06:32

Yeah.

1:06:33

Well, they have a deck did it.

1:06:34

So like a while ago, I think the last one

1:06:36

they got was the idea couldn't.

1:06:38

I got an email from them saying, yo, you

1:06:41

want to review this?

1:06:42

And I was like, sure.

1:06:43

And then I never heard back.

1:06:44

Dude, that happens to me every single

1:06:46

time, especially with one X player.

1:06:48

Oh yeah.

1:06:49

Oh yeah.

1:06:49

One X player did that to me too.

1:06:50

Yeah.

1:06:51

They did that to me.

1:06:52

They even like, we've mentioned this

1:06:53

already, but they even mentioned me in

1:06:55

like a big marketing email of theirs.

1:06:58

They're like,

1:06:58

dude, tell them to review.

1:07:01

Well, I didn't know that they mentioned

1:07:03

like my video and they're like, yeah,

1:07:05

we're going to be sending them a video or

1:07:07

a device in every gun.

1:07:08

I'm like, damn it.

1:07:10

Oh well.

1:07:10

I didn't push the thing well enough.

1:07:12

I I'm really bad at pushing to get stuff.

1:07:17

Yeah.

1:07:17

So you got to get to it, man.

1:07:19

I know I need to, because I need to get

1:07:21

built up to where when valve comes out

1:07:23

with their next device, I can be on their

1:07:25

list, even though I'm kind of on their

1:07:27

list, but if I'm not really showing that

1:07:29

I'm going to do anything with it, then

1:07:31

they were not going to send me anything.

1:07:32

Yeah.

1:07:33

So hopefully we'll be big enough to get

1:07:37

the steam deck too early.

1:07:40

Oh, I definitely think Gardner's going

1:07:41

to, I think high tech.

1:07:43

I think as long as you get, um, contact

1:07:45

him sooner than later, I think you could.

1:07:48

Yeah.

1:07:49

I have some, I have some work to do.

1:07:51

Yeah.

1:07:52

Yeah.

1:07:52

Yeah.

1:07:52

I will need, I will need to push valve

1:07:54

further, but yes, I have a feeling.

1:07:57

So speaking of which exclusive, do you,

1:08:01

do you see yourselves exclusively being

1:08:02

steam deck creators or DC yourselves

1:08:04

covering the Nintendo

1:08:05

switch to or whatever?

1:08:09

I couldn't care less about

1:08:10

the Nintendo switch to at all.

1:08:12

Or the super switch.

1:08:14

I don't think it's going to be

1:08:14

called the Nintendo switch to.

1:08:17

Uh, I don't know.

1:08:18

Anyway.

1:08:19

So Gardner doesn't like Nintendo.

1:08:22

Yeah.

1:08:22

No, no, no.

1:08:23

I love my endo.

1:08:25

I love Nintendo games.

1:08:27

Yeah.

1:08:27

I love Nintendo's games.

1:08:28

I hate the company and how they are.

1:08:31

Yep.

1:08:31

Yeah.

1:08:32

Yeah.

1:08:32

Yep.

1:08:33

Uh, I guarantee y'all, I always say I'm

1:08:36

like, I don't think

1:08:37

I'll cover the, the, the

1:08:38

super switch or whatever it's going to

1:08:40

be, but I probably

1:08:41

will end up covering it a

1:08:42

little bit, but it's not really my jam.

1:08:45

Even though I have tons of

1:08:47

switch games, I like the switch.

1:08:49

I think that the steam deck and all these

1:08:52

other devices are

1:08:53

just drastically better.

1:08:55

Yes.

1:08:56

Absolutely.

1:08:56

I don't like the controller.

1:08:59

In fact, I had to buy a bigger controller

1:09:00

for this, this switch.

1:09:01

It was just cramping my hands too much.

1:09:03

So speaking of exclusives, final fantasy

1:09:06

seven rebirth, a

1:09:07

former PS five exclusive.

1:09:09

They say sales don't disappoint, but they

1:09:11

can't be exclusive to a single console

1:09:13

anymore as per Yoshinori Kitase.

1:09:16

I'm a producer of final

1:09:18

fantasy seven rebirth.

1:09:19

They did an interview with IG in Brazil

1:09:21

and that's what the quote says.

1:09:23

So modern games cannot

1:09:25

be exclusive anymore.

1:09:26

They say the question now is, Oh yeah.

1:09:30

And as, as we know, P the PC ports come

1:09:32

out later this month on steam.

1:09:33

It's not an epic exclusive this time.

1:09:35

I'm like the last one.

1:09:36

If you guys remember that.

1:09:39

So the big question now is, will they

1:09:42

release rebirth or remake on X-Box?

1:09:46

Cause we don't have any word on that.

1:09:50

They, these are times exclusive.

1:09:51

So they're going to eventually release

1:09:53

them on everything they can.

1:09:55

There's no point in not unless you're a

1:09:57

first party or third party owned, like

1:10:00

essentially, uh, like Sony owns a lot of

1:10:03

third party, at least exclusivities.

1:10:06

Like bloodborne.

1:10:07

I believe if there's another bloodborne,

1:10:09

I think it has, I believe it would have

1:10:10

to be on the PlayStation.

1:10:12

Um, even, even though

1:10:14

Elden ring is on other devices.

1:10:16

And so I like, this is a

1:10:20

silly, kind of a silly statement.

1:10:21

I think you can still have exclusives on,

1:10:25

on hardware and stuff like that.

1:10:27

It just depends on how good your

1:10:28

exclusivity contract is.

1:10:29

And if it doesn't make up for all the

1:10:30

purchases that would have

1:10:31

been made on the other device.

1:10:33

And is it even worth for these?

1:10:36

I just, I don't think it's worth it for

1:10:38

companies to do this anymore.

1:10:39

I think they could

1:10:40

still be done and it's fine.

1:10:42

It's just not worth it.

1:10:43

It doesn't make sense for third party

1:10:45

developers to make exclusive titles.

1:10:48

It just doesn't make any sense.

1:10:49

The only reason that exclusives makes any

1:10:52

sense is if it's a first party exclusive

1:10:55

to sell consoles, like that's the only

1:10:57

reason that they exist.

1:10:59

Um, brand like Epic is a, an example too,

1:11:02

is to sell their brand or their launcher.

1:11:05

Well, I think, I mean, I think five,

1:11:06

actually seven rebirth was

1:11:08

meant to be a system seller for Sony.

1:11:10

That's why they wanted

1:11:11

an exclusive so badly.

1:11:13

But I don't think it sold nearly as many

1:11:15

PS fives as people thought it,

1:11:16

as they thought it would, I guess.

1:11:19

Yeah.

1:11:19

Well, I mean, are any of the consoles

1:11:21

doing well this generation?

1:11:25

They're doing a switch.

1:11:27

The switch.

1:11:27

Yeah, of course.

1:11:28

But, uh, which is killing

1:11:29

the PS five sales, actually.

1:11:31

Switch is two generations though.

1:11:32

Like they came out like what, just like a

1:11:34

year or two after PS four came out.

1:11:36

Yeah.

1:11:37

Like a couple of

1:11:38

years, like they're there.

1:11:39

I had Scott to consider them the last

1:11:41

generation, not this generation.

1:11:42

Well, it's still selling

1:11:44

consoles and software for it.

1:11:46

So it was PS four though.

1:11:47

Especially in other countries.

1:11:50

Like, yeah, I think is

1:11:52

like anecdotally, right?

1:11:53

I know one person in my circle of friends

1:11:57

who has an Xbox, like the current

1:12:00

gen Xbox, and I know like maybe four or

1:12:03

five people who have PlayStation fives.

1:12:06

But like, if you go back just to the

1:12:09

previous generation, pretty much

1:12:11

everyone I knew had a PS four.

1:12:13

Yeah.

1:12:13

Like everybody that I

1:12:15

knew, even like my, um,

1:12:16

um, my friend's grandmother had a PS four

1:12:19

and she played it all the time.

1:12:21

And it's like, that's awesome.

1:12:22

Dude, she's really, she's a great lady.

1:12:24

Um, but yeah, like, but now it's like, I

1:12:27

know, I, I know five people who have

1:12:29

PlayStation fives and I'm like, at least

1:12:32

just, they just don't seem to be selling

1:12:33

and they don't seem to be doing well.

1:12:36

It's honestly, it's partly the

1:12:38

exclusivity kind of thing.

1:12:39

I think partially it's that.

1:12:41

And also, um, they had a game plan for

1:12:44

hardware, not games.

1:12:45

Like the Sony, and I think this is also

1:12:49

indicative of how long it takes to make

1:12:50

games nowadays, especially like really,

1:12:51

really big budget ones.

1:12:53

It takes a long time.

1:12:53

I don't think people respect that.

1:12:55

Um, when they complain about how bad

1:12:57

games are nowadays, I don't think they

1:12:59

respect how much it takes to make a

1:13:02

really, really good triple-A title that

1:13:05

they're wanting, like if it's open world

1:13:07

and all that, um, I think maybe we need

1:13:09

to cut back some of our expectations and

1:13:11

also game companies need to cut back

1:13:12

some of the, how big they make games and

1:13:15

start making more iterative.

1:13:17

Like multiple in a series instead of like

1:13:19

these massive ones, because you just.

1:13:23

The higher chances of failing, but

1:13:24

besides the point, I'm

1:13:25

just, I think like I have

1:13:28

a PS five, um, I bought it.

1:13:32

I enjoyed it for a little bit.

1:13:34

I've used it probably

1:13:35

less than my VR headset.

1:13:36

Um, and I'm starting to play it again

1:13:39

with Astro bot, which

1:13:41

was probably honestly

1:13:42

the first true first party game that I've

1:13:45

actually liked on it.

1:13:46

I think everything

1:13:46

else has been like, okay.

1:13:48

And then eventually they they've come out

1:13:50

with PC versions of it.

1:13:51

And I just waited for the PC version.

1:13:53

So they don't, and Xbox is even worse.

1:13:57

They don't have good first party titles.

1:14:00

And I don't, and I think

1:14:02

we're kind of over that.

1:14:03

I don't think it's

1:14:04

viable to even do it anymore.

1:14:08

Exclusivity is.

1:14:09

So I will say we have, we have had some

1:14:10

criticisms in the past because people

1:14:12

thought that we had some weird Xbox hate.

1:14:15

We don't hate.

1:14:15

I don't mind me.

1:14:16

I don't hate Xbox.

1:14:17

I just hate what Xbox has become.

1:14:21

I have genuine affection for all three of

1:14:25

the major console manufacturers.

1:14:27

Like, like they, I have such great

1:14:30

memories of some of like the exclusive

1:14:32

games for each console.

1:14:34

And I just, I, the reason that I am so

1:14:39

down on Xbox is one

1:14:40

it's owned by Microsoft.

1:14:42

I don't really like Microsoft very much,

1:14:43

but also the fact that like they have

1:14:46

just been completely fumbling for two

1:14:49

generations in, in spectacularly terrible

1:14:52

ways and it just, I don't know, like

1:14:55

that's one, that's why I, I shit on

1:14:59

Microsoft so much in Xbox.

1:15:00

Cause I just see them

1:15:02

as losing intentionally.

1:15:05

Microsoft's an interesting company.

1:15:09

They're, they're good at like th th th.

1:15:13

So like with the new CEO that came in to

1:15:16

play like what, 10 years ago, they really

1:15:17

put a lot of focus on programming and

1:15:20

some other things and they've done some

1:15:21

good stuff in that realm, even though

1:15:23

they're kind of like, just like any

1:15:27

corporation, they did, they showed that

1:15:30

like Google too, they did well in the

1:15:32

beginning, they showed goodwill.

1:15:33

And now I feel like this we're kind of at

1:15:34

that point where now it's time for the

1:15:36

backstabbing and that's a

1:15:38

little bit of my concern.

1:15:39

Blizzard was already dead to me.

1:15:41

So seeing Microsoft buy it up was like,

1:15:43

well, they couldn't

1:15:44

get, and I still don't

1:15:45

think that Microsoft could ever get as

1:15:47

bad as what Blizzard was.

1:15:48

Blizzard was horrible.

1:15:50

Let's just be honest.

1:15:50

Blizzard was, was, it was going to die.

1:15:54

And I was really sad.

1:15:55

It's like watching, it's like watching

1:15:58

your favorite dog or something like that

1:16:00

get over almost, but a slow motion sounds

1:16:03

horrible, but you're just like, I'd love

1:16:06

this thing so much and you're killing it.

1:16:09

Um, and there'd be, and

1:16:11

they were assholes too.

1:16:12

Like the C level execs

1:16:13

were assholes about it.

1:16:15

Um, that's what's even worse.

1:16:17

And so I think Microsoft is, is, is fine.

1:16:23

But yeah, I, like, I don't know if we're

1:16:26

at the end of the layoffs too.

1:16:28

Like we have another like

1:16:30

with Tango game works, right?

1:16:33

They deleted that, um, studio.

1:16:37

And I don't know if you've heard about

1:16:38

this one, the high tech, but, uh, Tango

1:16:40

game works, uh, they

1:16:41

live again, by the way.

1:16:43

Hmm.

1:16:44

Yeah.

1:16:44

They're back.

1:16:44

I've heard.

1:16:45

Craftin, yep.

1:16:46

Craftin, uh, bought the, at least they

1:16:49

got the studio back up.

1:16:51

Like they, I guess, I don't know if they

1:16:53

bought, they had to get the, uh, hi-fi.

1:16:56

I'm sure they had to buy the IP, but

1:16:59

that's the only IP that I have.

1:17:00

I believe is hi-fi.

1:17:02

Um, and so, so the evil within and goes

1:17:06

to our Tokyo are still at with

1:17:08

Bethesda in my extension, Microsoft.

1:17:11

Yep.

1:17:12

Which I could see, I have a feeling that

1:17:16

they're probably holding onto that.

1:17:17

I could see if hi-fi rush two does really

1:17:19

well, which it's such a, I could

1:17:21

see it doing really well, as long as you

1:17:22

don't neuter it with game pass, as long

1:17:25

as you don't, uh, overplay the marketing.

1:17:27

Cause it's a cult classic cult classics

1:17:30

only can go so far with marketing.

1:17:32

Um, as long as they do it well, I can see

1:17:35

Microsoft well, we'll, we'll sell you

1:17:37

evil within for a lot more and maybe I

1:17:41

hope they don't ran submit.

1:17:42

I hope they do well and just give it to

1:17:43

them for a cheap price or give it to

1:17:45

them because evil within is one of my

1:17:48

favorite horror series.

1:17:50

Um, and evil within two is just such a,

1:17:53

like it plays so well.

1:17:54

I really like it.

1:17:55

It's a, it's a mind

1:17:56

fuck kind of game too.

1:17:58

So it's kind of fun for that.

1:17:59

Cause there's not too many of those types

1:18:00

of games that do well,

1:18:03

but it's a niche game.

1:18:03

Like they're, that's the problem with

1:18:05

Tango game works that

1:18:07

they do amazing work, but

1:18:09

they're niche types of games where people

1:18:13

don't play, like they're not, it's like

1:18:15

dead space too also, right?

1:18:17

Not a lot of people play these types of

1:18:18

games, like enough to warrant like big

1:18:21

budgeted triplet budgets.

1:18:23

And so game companies don't

1:18:25

usually want to go after that.

1:18:26

They want to go off after the

1:18:27

biggest bag they can get right.

1:18:29

As opposed to, um, doing a lot of good

1:18:32

little bets that will

1:18:33

pay off really well.

1:18:34

As long as they don't have this weird

1:18:37

mindset that they can put in a hundred

1:18:39

thousand or a hundred million dollars

1:18:40

into marketing and expect it to re have

1:18:42

returns like that, you know,

1:18:45

so I am, yeah.

1:18:46

So I am curious how a Tango games or

1:18:49

games circle proceed without, you know,

1:18:52

some of their big known talents like, uh,

1:18:54

Shinjime Kami, uh, you know, former

1:18:56

Capcom, he made resident evil.

1:18:58

He also made the evil with him.

1:19:00

That's true.

1:19:00

And also I try to remember her name, the,

1:19:04

like, eccentric, the very eccentric

1:19:06

Japanese, uh, like developer that was

1:19:09

like, she was on stage

1:19:10

and that people loved

1:19:11

her on the internet.

1:19:13

Oh yeah.

1:19:13

Oh, oh, I'm not going to

1:19:16

be able to remember it.

1:19:17

Yeah, I don't remember, but I know what

1:19:19

you're talking about.

1:19:20

Yeah.

1:19:21

Uh, I think they could do fine, but yeah,

1:19:23

maybe, maybe that triggers

1:19:24

that evil within is dead.

1:19:26

Um,

1:19:27

Oh, yeah.

1:19:28

Not going to be, he can work.

1:19:28

He can work.

1:19:29

He can work.

1:19:29

Yeah.

1:19:30

Yeah.

1:19:31

She also did the art for the evil within

1:19:34

and the evil for the two.

1:19:35

And she basically

1:19:36

directed ghost wire Tokyo.

1:19:39

Hmm.

1:19:40

Uh, well, and she was also, she was also

1:19:46

working for cat to, she did

1:19:48

Okami, the artwork for Okami.

1:19:52

I think she's going back.

1:19:54

Like, where is she now?

1:19:55

Did she go back to,

1:19:56

she has her own studio.

1:19:58

Oh, she also did the

1:19:59

arm for Bayonetta as well.

1:20:02

So she's got a lot of, she's done a lot

1:20:04

of really like influential games.

1:20:06

Like, interesting.

1:20:10

Yeah.

1:20:11

I, I'm that kind of,

1:20:12

uh, I got my hopes up.

1:20:14

I now you destroyed my hopes.

1:20:16

I don't think there's going

1:20:17

to be another evil within.

1:20:19

Uh, there could be, there could be.

1:20:20

Well, I don't think either of them were

1:20:22

really that involved in, uh,

1:20:24

Hi-Fi rush though, to be honest.

1:20:26

Yeah.

1:20:26

And so I, it sounds like Tango GameWorks

1:20:29

is going to pivot to high fresh, high,

1:20:31

high five rush style games, which is good

1:20:33

for them, which is good.

1:20:34

I, I, I'm happy as long as they're, um, a

1:20:37

studio again and doing what they love.

1:20:40

Um, even if it kills a

1:20:43

favorite friends, tries of mine.

1:20:46

Ah, so I just want to say Krafton, I

1:20:50

believe they're the guys that

1:20:52

own PUBG.

1:20:54

Yes.

1:20:54

And I just, and I just want to say, I

1:20:56

found this out the other day.

1:20:58

So, you know how PUBG stands for player

1:21:00

unknowns about player unknowns,

1:21:02

battlegrounds, cause it's named after

1:21:03

like, you know, the guy player unknown.

1:21:06

So apparently on Steam, get this.

1:21:09

The game isn't called player knowns

1:21:10

battlegrounds anymore.

1:21:11

It's called PUBG battlegrounds.

1:21:15

Player unknown

1:21:16

battlegrounds battlegrounds.

1:21:18

Yeah.

1:21:19

Why ATM machine?

1:21:22

Yeah.

1:21:23

I don't call it ATM machine.

1:21:24

I just call it ATM.

1:21:25

I know.

1:21:26

Right.

1:21:28

Yeah.

1:21:28

It's weird.

1:21:30

Yeah.

1:21:30

It just happens.

1:21:31

That's just what happens

1:21:32

with acronyms over time.

1:21:33

They don't become act like they kind of

1:21:35

just lose their acronym meaning.

1:21:37

And you just think of PUBG.

1:21:39

Like I get it.

1:21:40

An acronym.

1:21:40

I get, yeah.

1:21:41

People calling it an ATM machine, but

1:21:43

this was a hundred percent completely

1:21:44

avoidable to be, to be fair.

1:21:48

I always forgot about

1:21:49

what PUBG even meant.

1:21:50

I know.

1:21:50

Like when you say it, like I know what

1:21:52

that is, but I, I don't, I think you'd

1:21:55

be shocked if you did a poll on how many

1:21:57

people without looking it up.

1:21:59

Knew what PUBG exactly meant.

1:22:03

Oh man.

1:22:04

All right.

1:22:05

Well, just saying marketing, man.

1:22:06

I played it.

1:22:07

Just saying.

1:22:08

Yeah.

1:22:08

I played a little bit of it.

1:22:10

It's, it was a lot of fun, like in the

1:22:12

early days, cause it was just pure

1:22:13

battle royale, but

1:22:15

yeah, it's free to play now.

1:22:18

So you know how shit, you

1:22:19

know, how shit goes with that.

1:22:21

Yeah.

1:22:21

I played it because friends played it,

1:22:23

but I really don't like

1:22:26

arena style like that.

1:22:29

Not a fan.

1:22:32

It's yeah.

1:22:36

Oh, did Krafton do Kalista protocol?

1:22:41

They did as well.

1:22:42

It was, I remember it was supposed to be

1:22:43

part of the PUBG universe, but then they

1:22:47

kind of scrapped that.

1:22:49

I don't know how that was what it was

1:22:52

originally going to be.

1:22:54

I remember reading that report and that

1:22:56

was, I remember thinking that was the

1:22:57

stupidest thing ever.

1:22:59

And then it never happens.

1:22:59

Yeah.

1:22:59

That's, I mean, they, I mean, if you play it, I don't know.

1:23:02

They, I mean, if you play Kalista

1:23:04

protocol, it's not any,

1:23:06

it doesn't feel like it has

1:23:07

anything to do with PUBG.

1:23:08

No, they scrapped that.

1:23:10

They scrapped that.

1:23:11

I know.

1:23:11

I know.

1:23:12

But like, doesn't feel like there's any

1:23:13

remnants or anything of that.

1:23:16

Kalista, I'm really like sad because

1:23:18

Kalista protocol was very rough.

1:23:20

It was very good, but if I don't think

1:23:21

they're going to have another chance with

1:23:22

that, I think if they made a second one,

1:23:24

it'd be much better.

1:23:26

Yeah.

1:23:27

But at least they gave them a chance.

1:23:29

Like it was a couple of devs, the old

1:23:31

devs of dead space that made it.

1:23:34

Um, I think if they like, at least they

1:23:35

gave them a chance

1:23:36

and I love seeing that.

1:23:37

So we'll at least give Krafton like, at

1:23:40

least they're given these, um, developers

1:23:43

that did iconic things

1:23:44

in the past chances again.

1:23:47

So I will say PUBG, what was the most,

1:23:50

was the top played game, like period.

1:23:53

Top, if you look at top records, number

1:23:55

one, at PUBG was PUBG at 3 million,

1:23:59

236,027 concurrent players at the top,

1:24:04

followed by a black myth.

1:24:05

Wukong followed by power

1:24:07

world, followed by CSP here.

1:24:10

No, no, no, not last year.

1:24:11

This is just all time.

1:24:12

It's all time.

1:24:13

Yeah.

1:24:14

It's peak was in 2018.

1:24:16

Wukong's the second.

1:24:18

Yes.

1:24:19

Followed by power world.

1:24:22

Power world's like a online game though.

1:24:25

Like that makes sense.

1:24:26

It's not online.

1:24:27

Well, I mean, you can play on my power.

1:24:28

It's not like a live service game.

1:24:30

No, but it's like anything else.

1:24:34

It's like seven days or any of these, uh,

1:24:37

survival world builders.

1:24:38

You almost always play it on

1:24:39

a server or with someone else.

1:24:41

Yeah.

1:24:42

It's much better that way

1:24:43

that is, but so that makes sense.

1:24:46

Wukong is kind of an interesting.

1:24:48

Yeah, because it's almost entirely.

1:24:51

If I had to guess, it's because of China.

1:24:54

Yeah, it's gotta be.

1:24:55

That's still crazy though.

1:24:56

To be fair, PUBG was also super popular.

1:24:58

In Asia, in fact, so

1:24:59

much so that they have.

1:25:01

Yeah.

1:25:01

Yeah.

1:25:02

That's probably why too.

1:25:03

And then we have CS2, Lost Ark, Dota 2,

1:25:07

Elden Ring, almost hit a million, but

1:25:09

they didn't new world.

1:25:11

Uh, and what the hell is banana?

1:25:15

What the hell is this?

1:25:17

It's banana, followed

1:25:20

by a Baldur's Gate 3.

1:25:24

Oh, that's cool.

1:25:25

Banana is probably some gen alpha.

1:25:27

Let's see what it's.

1:25:28

The game.

1:25:29

Is it a clicker?

1:25:30

It's a, it's a fucking clicker game.

1:25:33

Yeah.

1:25:34

Oh, wait, it's this game.

1:25:36

You get like banana drops and shit.

1:25:40

Dude, that's live action of

1:25:42

you finding out is hilarious.

1:25:44

You're not sharing your screen.

1:25:47

Oh my God.

1:25:49

What the fuck?

1:25:50

Is it on Steam?

1:25:51

It is on Steam.

1:25:53

They use the Steam marketplace to like, I

1:25:55

remember hearing about some

1:25:57

game where it like, like stuff and people

1:26:00

started trading bananas and they

1:26:02

kept playing this game to

1:26:02

get banana, rare bananas.

1:26:06

Oh my gosh.

1:26:07

Fucking bullshit.

1:26:09

I mean, I hate it, but at the same time,

1:26:10

I still want to copy this and do like a

1:26:14

store-based gambling

1:26:15

system with it and then retire.

1:26:18

Fuck it.

1:26:19

I'm kidding.

1:26:19

I'm kidding.

1:26:20

By the way.

1:26:21

Uh, yeah, so.

1:26:26

So speaking of like, we've talked about

1:26:29

the PS4, PS5 and all that stuff.

1:26:32

Um, but there's another thing though,

1:26:33

like we haven't really

1:26:35

been able to play on the

1:26:37

deck yet and it looks like you kind of

1:26:39

can, but Emu deck just

1:26:41

added, uh, is it Shad PS4?

1:26:44

That's right.

1:26:45

Shad PS4.

1:26:45

It's a PS4 emulator

1:26:47

and it runs Bloodborne.

1:26:49

That's all that you need to know.

1:26:51

You go.

1:26:52

It runs it okay.

1:26:53

I watched the videos of, uh, deck wizard.

1:26:56

Uh, did the deck wizard was your deck?

1:26:59

What, what, what's his face?

1:27:01

Um, that's why it and I'm like, yeah, I,

1:27:04

uh, I wouldn't play it.

1:27:06

No, I wouldn't either.

1:27:07

I'd probably wait for

1:27:08

the two still cool though.

1:27:11

And it looked like crap, but it looked

1:27:13

that's, that's, it's a great step.

1:27:15

And like the cool thing is steam deck two

1:27:18

comes out this year, you know, with

1:27:20

half life three, um, with the decker

1:27:23

support, all that, like it will play fine

1:27:25

on it there, like the gaming machine.

1:27:28

It's got half life three and bloodborne

1:27:30

on that's that's a bonkers.

1:27:35

That's a bonkers to say.

1:27:37

Okay.

1:27:38

I'm down.

1:27:39

Yeah.

1:27:39

I'm looking at the Emu deck interface and

1:27:41

it looks completely different now.

1:27:43

What the hell?

1:27:43

I, yeah, it changes every couple months.

1:27:46

Like, uh, I need to do an updated video

1:27:49

on installing it and stuff.

1:27:50

Cause it's, it's different.

1:27:53

But the nice thing about any deck is that

1:27:55

like the, like it handles all the

1:27:58

configuration and that

1:28:00

is super, super nice.

1:28:02

Any deck handles all of it.

1:28:03

You don't have to worry about controls.

1:28:05

You don't have to worry about

1:28:06

setting up the optimizations.

1:28:08

It does it all for you.

1:28:10

It's great.

1:28:11

Uh, and that's why, that's why it's

1:28:13

really cool to see shad ps4 being added.

1:28:17

So you can almost play

1:28:18

bloodborne on here to see that.

1:28:20

Almost.

1:28:20

Yeah.

1:28:21

I mean, but also think about this, right?

1:28:24

The fact that it's now in here means that

1:28:26

like, there are, there's incentives

1:28:29

for the shad ps4

1:28:31

developers to optimize for the deck.

1:28:33

I mean, there has been, but like, this is

1:28:34

even cool, even cooler, I think.

1:28:37

And the deck being like a

1:28:38

singular hardware target.

1:28:39

I talk about this all the time.

1:28:41

It means that like things can be

1:28:43

developed in a specific

1:28:45

targeted way for the steam deck.

1:28:47

I don't know if it's ever going to get

1:28:48

really good, but it might

1:28:50

become acceptably good to play.

1:28:53

Right.

1:28:53

And that's pretty neat.

1:28:55

I think.

1:28:57

Dude.

1:28:58

Agreed.

1:28:59

Agreed.

1:28:59

And there's always like

1:29:00

improvements going on.

1:29:01

And because ps4 and the steam deck have

1:29:04

similar hardware, it can also

1:29:06

help with the emulation side of things.

1:29:08

Yeah.

1:29:08

And also running it at

1:29:09

like 720p won't hurt.

1:29:12

Yeah.

1:29:13

Yeah.

1:29:13

That's an actually interesting thing.

1:29:16

They could, this emulator, I don't know

1:29:18

how they built it, but it should only

1:29:19

improve, it should get to a point where a

1:29:21

lot of games should work fine on,

1:29:23

uh, on the P on the steam deck.

1:29:25

Yeah.

1:29:26

Because the architecture so similar, they

1:29:28

don't really have to emulate much.

1:29:30

They probably just have to deal with, uh,

1:29:32

DRM and maybe a couple other issues.

1:29:34

Do we know how shad ps4

1:29:36

is doing its emulation?

1:29:38

Is it like a high level proton thing or

1:29:40

is it like a low level?

1:29:41

I hope it's not.

1:29:42

I, um, I don't know.

1:29:44

Actually, I thought

1:29:44

we'd have to look into it.

1:29:46

I think it is open source though.

1:29:48

Yes.

1:29:50

I hope it's not a proton thing because

1:29:52

they don't really need to do that.

1:29:55

I wouldn't think it might, it could be

1:29:57

like LLVM or something.

1:29:59

I don't know.

1:29:59

I'm looking at the LLVM is what, um, P R

1:30:03

P S R PCS three does low level emulation.

1:30:08

Uh, it's like a low

1:30:09

level virtual machine.

1:30:11

It has to do that almost the PS three is

1:30:13

a very, very weird architected, uh,

1:30:16

yeah, device, um, very, very different

1:30:20

compared to other anything else.

1:30:22

It costs Sony a lot to make the PS three.

1:30:24

I remember, um, uh, there was a different

1:30:26

PS four emulator that was like super

1:30:28

work in progress that essentially was

1:30:30

like a compatibility layer.

1:30:32

It was Linux exclusive at the time.

1:30:34

What was it called?

1:30:35

Backbone or something like that?

1:30:36

Spine.

1:30:37

Something like that.

1:30:37

Yeah.

1:30:38

I think it was spine PS

1:30:39

four or something like that.

1:30:40

Yeah.

1:30:41

I don't, I've never heard

1:30:42

about what happened to that.

1:30:43

I don't, I also think he just got less

1:30:46

interested in stock working on it from

1:30:47

my recollection of disappointing because

1:30:49

he said it was going

1:30:50

to make it open source.

1:30:51

But Hey, we've got shad PS

1:30:53

four now who needs spine, right?

1:30:55

I guess.

1:30:56

Hmm.

1:30:58

Yeah.

1:30:59

Yeah.

1:31:01

So let's go to the

1:31:01

compatibility list of a game.

1:31:03

So we have 169 games that are playable,

1:31:09

213 games that are in game 103 games

1:31:12

that are in menus, 200 games, 200 games

1:31:15

that boot up and about 964 games that do

1:31:19

not work like at all in any capacity.

1:31:24

So I, oh yeah.

1:31:25

So I'm reading this.

1:31:26

It says shad PS four can load some

1:31:28

modules of look, LLE mode.

1:31:30

Some are, some are necessary and some

1:31:32

have HLE replacements.

1:31:35

So yeah, I'm guessing it is low level

1:31:36

emulation and some like high level

1:31:39

emulation, I'm not, I'm not entirely

1:31:41

privy as to how it works.

1:31:44

That'll be interesting.

1:31:45

I'll have to dig into that a little bit.

1:31:47

It's cool that they added it though.

1:31:49

Um, curious how they have

1:31:52

that whole system set up.

1:31:53

I I've built something semi-similar to

1:31:55

EmuDeck at one point and I still kind of

1:31:57

support something like it,

1:31:58

but I don't do emulation stuff.

1:32:00

So I will say, uh, some of these modules

1:32:03

need to, some like modules need to be

1:32:05

extracted from your own PS4 or I guess

1:32:08

more accurately downloaded from the

1:32:10

internet, I don't know where you're going

1:32:10

to find it because even if I did know, I

1:32:13

probably wouldn't tell you guys because

1:32:14

it's the content creator thing to do.

1:32:17

We wouldn't be very good content creators

1:32:19

if we provided piracy links.

1:32:20

Now what would we, would we,

1:32:22

that end also, it opens you up to a lot

1:32:25

of crap that you don't want to do it.

1:32:27

Uh, luckily I, I just jail broke my PS4 a

1:32:30

couple of weeks ago, so I totally could

1:32:33

do a video about this.

1:32:35

Maybe you should.

1:32:35

Yeah.

1:32:36

Nice.

1:32:37

Maybe you should.

1:32:38

Yeah.

1:32:40

I think it'd be fun.

1:32:41

It'd be fun.

1:32:42

Watch.

1:32:42

Yeah.

1:32:43

Oh yeah.

1:32:44

So shad ps4, it's interesting.

1:32:48

You could play, what, what ps4 exclusives

1:32:50

are there even if we have bloodborne and,

1:32:53

a lot of interesting.

1:32:57

Yeah.

1:32:59

A lot of the interesting ones have been

1:33:00

done or like been ported over to PC.

1:33:02

I feel like for me, you could play the

1:33:05

ps4 version of God of war three.

1:33:08

It might even run better than our, it

1:33:10

might eventually run

1:33:11

better on shad ps4 than

1:33:13

our PCS three.

1:33:15

Yeah.

1:33:17

Uh, red dead redemption to

1:33:18

play that, but that's on PC now.

1:33:20

It's on PC now. Oh, wait. Really?

1:33:23

I thought just red to turn two was on.

1:33:26

Oh, they just came out

1:33:26

a couple of months ago.

1:33:27

Oh, I didn't know that.

1:33:29

Yeah.

1:33:29

It was more expensive than red dead to.

1:33:32

Oh my God, dude.

1:33:36

Yeah, no, they, they have like, they, I

1:33:39

think most of the exclusives that I want

1:33:41

is already like on PC, which I hope Sony

1:33:45

doesn't go away from that.

1:33:46

I don't want to say anything to jinx it, but yeah, that's another thing.

1:33:47

I mean, it's another thing.

1:33:50

Let's see.

1:33:51

Huh?

1:33:51

Let's see that ps4 exclusives not on PC.

1:33:56

I see bloodborne, of course, naturally.

1:34:03

Um, deep down.

1:34:06

Oh wait, that never came out.

1:34:08

The order of 1860s 1886.

1:34:12

I don't think that's

1:34:12

a, that's a good game.

1:34:15

Horrible replayability.

1:34:16

Like it's a TV game. It's a replayability.

1:34:16

Like it's a decent game, but

1:34:18

it did not get good or claim.

1:34:20

It gets fun.

1:34:21

I guess.

1:34:22

Yeah.

1:34:22

It's also really short too.

1:34:24

It's very short.

1:34:25

That's why it didn't do so well.

1:34:27

And it has no replayability.

1:34:28

Gravity rush too is on ps4 as well.

1:34:33

Let's see.

1:34:34

The kills on shadow fall.

1:34:37

Man, that they should revisit kills.

1:34:39

Oh man.

1:34:39

I kill zone.

1:34:41

That was a really good game.

1:34:42

Um, I actually replayed at least the

1:34:45

beginning portion like a few months ago

1:34:46

and it's, it's a really good game.

1:34:48

It really is.

1:34:49

See the last guardian.

1:34:52

Okay.

1:34:52

That's also ps4.

1:34:53

Uh, what else is there?

1:34:56

Uh, there's also

1:34:57

ratcheting clank 2026 2016.

1:35:01

Isn't that one didn't they release that

1:35:03

one on this on PC or is that, that's

1:35:09

the newest part?

1:35:10

Yeah.

1:35:11

Yeah.

1:35:11

So record of grand crest war.

1:35:14

What is this?

1:35:14

Oh, it's a light novel series.

1:35:15

Nevermind.

1:35:17

See shadow, the Colossus,

1:35:18

the remake is ps4 exclusive.

1:35:22

You could play the

1:35:23

original right now on ps2 on PC.

1:35:26

Yeah.

1:35:27

That doesn't work very

1:35:28

well for me on my steam deck.

1:35:30

I found really.

1:35:31

So yeah, I tried playing

1:35:33

it and it was like 20 FPS.

1:35:35

Well, the game is well, the game like on

1:35:36

ps2 was like 20 FPS.

1:35:38

It's got like frame.

1:35:39

Yeah.

1:35:39

It's got like frame

1:35:40

rate issues on the ps2.

1:35:43

So it's not just your Steve Beck.

1:35:45

Maybe I don't remember

1:35:46

playing it very well.

1:35:48

I think it was just a

1:35:49

direction that they went with it.

1:35:51

Yeah.

1:35:51

It felt like it was,

1:35:52

uh, it lags slightly.

1:35:54

Maybe that was just a style that they

1:35:56

went with or something.

1:35:56

It was a little frustrating.

1:35:57

Well, I don't think it was a style.

1:35:58

I think it just had performance issues

1:36:00

because of the giant Colossus's class.

1:36:02

I call it.

1:36:05

Yeah, probably.

1:36:06

I don't know.

1:36:06

But yeah.

1:36:07

So yeah, I don't know.

1:36:11

It just felt like it ran a little slower,

1:36:14

like just any at any time.

1:36:15

But yeah, yeah, it is what it is.

1:36:18

Let's see.

1:36:18

Uncharted the Nathan Drake collection.

1:36:21

What is this?

1:36:22

That's on style.

1:36:24

You can get that one,

1:36:24

two, one, two and three.

1:36:26

Yep.

1:36:27

Uh, I thought that was just for you.

1:36:30

No, you can get the Nathan Drake

1:36:31

collection on Steam.

1:36:33

I have it on steam.

1:36:34

Yep.

1:36:35

Is that the whole one,

1:36:37

two and three though?

1:36:38

No, you got the legacy of fees

1:36:40

collection, which is different.

1:36:42

Oh, is it?

1:36:43

Yeah.

1:36:43

Cause that has four

1:36:44

and the one after four.

1:36:45

That's what it is.

1:36:47

One, two and three, which is not on PC

1:36:48

for some reason, which is.

1:36:51

Okay.

1:36:52

Yeah, that's right.

1:36:54

I always mix those up too, but I knew

1:36:56

that like, ah, I thought it was called

1:36:59

something else.

1:37:00

Okay.

1:37:01

Yeah.

1:37:02

So there's a lot like we could probably

1:37:05

do this along, but there's a lot that

1:37:07

they've already ported over.

1:37:09

Yeah.

1:37:10

So it, this is one of the

1:37:13

ones that I'm less excited for.

1:37:15

I'm just glad that they did it though.

1:37:16

I'm glad that someone's doing it.

1:37:17

I'm glad that there's an emulator.

1:37:19

I think this will be good, especially

1:37:20

down the, like in the future.

1:37:22

This will definitely

1:37:22

become more important.

1:37:24

Yeah.

1:37:25

Um, but I still want to, I want to

1:37:29

emulate my Mario 64.

1:37:31

Oh yeah.

1:37:32

There's also the, uh, face of the North

1:37:34

star game on peace on a PS4.

1:37:36

It's a developed by the

1:37:37

guys behind the Yakuza games.

1:37:39

It plays like Yakuza, but it featured,

1:37:41

but it's like in the face of North star

1:37:43

universe, you guys, you guys

1:37:45

ever read that or watch it?

1:37:48

So it's about a martial art.

1:37:50

It's about a martial artist and like a

1:37:51

post-apocalyptic nuclear wasteland.

1:37:54

And he practices a special martial art

1:37:56

called a Hokuto Shinken.

1:37:58

And he just makes guys explode by, uh,

1:38:00

pressing their, pressing their pressure

1:38:01

points in martial arts fights.

1:38:04

And it kills a lot of bandits.

1:38:06

He makes them explode.

1:38:07

He makes them like

1:38:08

explode in like gory fashion.

1:38:10

Sounds fun.

1:38:11

Sounds like a fun, fun.

1:38:13

Yeah.

1:38:14

I was like written in like the eighties,

1:38:15

I believe it's, it's kind of,

1:38:17

it's pretty cool though.

1:38:18

You can watch the anime on like, you can

1:38:20

watch clips of our YouTube.

1:38:21

It's kind of fun.

1:38:22

It's kind of hilarious.

1:38:24

Exple load.

1:38:26

Okay.

1:38:28

They'd be like playing Diablo where it's

1:38:30

just the enemies explode.

1:38:33

Yeah.

1:38:33

So speaking of exploding, Google play is

1:38:36

fuming with rage at luck be a landlord

1:38:40

potentially banned on Google play.

1:38:42

So you guys ever play

1:38:43

that luck be a landlord?

1:38:46

So it's a game where you are essentially

1:38:50

a landlord of sorts, but here's the thing

1:38:53

though, it features a rule.

1:38:57

It features a slot machine.

1:38:59

It's kind of like launcher when that it

1:39:00

uses slot machine or like it's

1:39:02

aesthetic, but there's no actual

1:39:04

gambling, so to speak.

1:39:07

Interesting.

1:39:08

And so the, and so according to the

1:39:10

develop developers, it says here, your

1:39:13

apps content that is accessible to

1:39:15

children must be

1:39:16

appropriate for children.

1:39:16

Your apps content rating does not take

1:39:18

into account references to gambling,

1:39:21

including real or simulated gambling that

1:39:24

appears in your app.

1:39:28

Interesting.

1:39:29

I feel like, I feel like a slot machine

1:39:31

is like a, like a step

1:39:34

beyond like gambling.

1:39:36

Like, I mean, I mean, it is gambling

1:39:38

whether or not you're

1:39:39

putting money into it or not.

1:39:42

Like, and I always thought it was weird

1:39:43

that like Nintendo added slot machine

1:39:45

mechanics to fricking super Mario bros.

1:39:48

Yeah.

1:39:49

Uh, oh yeah.

1:39:52

Yeah.

1:39:52

So you add your own

1:39:53

symbols to the slot machines.

1:39:55

It's a rogue, like, okay.

1:40:00

So it's not quite gambling, but it

1:40:05

certainly has the

1:40:06

aesthetics of a slot machine.

1:40:09

It that's a hard one.

1:40:10

Cause I don't, I mean poker people, you

1:40:13

know, I, you can play poker without

1:40:14

gambling, it's, it's just a card game.

1:40:17

Yeah. But it does have a lot of like the chips

1:40:19

and everything like that do symbolize it.

1:40:22

So this is a part part

1:40:24

we're starting to blur.

1:40:25

Like if you pull a lever and like, it's

1:40:30

like a slot machine and then things

1:40:31

start to move like a slot machine.

1:40:33

At what point are you training someone to

1:40:35

then want to use it?

1:40:36

An actual slot machine.

1:40:38

In my opinion, this like doing the poll.

1:40:42

Oh my God.

1:40:43

Doing something like this.

1:40:44

The scroll down to refresh

1:40:45

is gambling in my opinion.

1:40:47

Like I take a hard stance on that.

1:40:49

Like the pull, the swipe to refresh is

1:40:51

designed as a dark

1:40:53

pattern to like keep you

1:40:54

addicted.

1:40:55

And I think that I'm not saying that this

1:40:57

guy did that intentionally or anything,

1:41:00

but like, I think that there's a huge

1:41:02

difference between like virtual poker

1:41:04

where you're not putting any money at

1:41:06

stake and like a slot machine, like an

1:41:10

actual slot machine in the game.

1:41:12

I can see that being a bridge too far.

1:41:14

Yeah, it is unfortunate because this game

1:41:17

doesn't feature any real gambling.

1:41:20

Yeah.

1:41:20

Like say, I don't know, your, your, your

1:41:22

average gotcha game on Google play.

1:41:25

Right.

1:41:26

But I mean, I guess it is.

1:41:27

I mean, what, let me see

1:41:29

what this game is rated on.

1:41:31

Uh, there's a rate.

1:41:31

Yeah. It's going to like, can they change the

1:41:34

rating on it and not have it be banned?

1:41:36

Like, I think they could.

1:41:38

Yeah.

1:41:38

Okay.

1:41:39

That's and then it's

1:41:40

rated E 10 for everyone.

1:41:41

For E 10 and gambling themes.

1:41:45

Is that from ESRB or is that like the

1:41:47

stupid, um, like automated thing from

1:41:50

Google?

1:41:51

It's probably, I think it looks like it

1:41:52

looks like it's a Google thing, but let

1:41:54

me look at the ESRB

1:41:55

rating while I'm at it.

1:41:56

So wait, they went the route and even

1:41:59

included that said that there's

1:42:00

gambling themes in it and it's rated E 10

1:42:03

and they still want to ban it.

1:42:04

That's crazy.

1:42:05

And I'll call references too.

1:42:08

Well, here's the deal.

1:42:09

I have you ever

1:42:10

published a game on Google play.

1:42:13

I've published a few apps and

1:42:14

they it's a similar process.

1:42:16

Okay.

1:42:16

For games specifically, I believe they,

1:42:19

they have a rating system, but you have

1:42:22

to get an ESRB rating.

1:42:24

And so when I posted dude links, I had to

1:42:27

like fill out this long questionnaire

1:42:29

that was like, does this, does your game

1:42:31

have like drug references?

1:42:33

Does your game have

1:42:33

this is there violence?

1:42:34

If there's violence, is it cartoonish?

1:42:36

Is it, is it real or,

1:42:38

or simulated violence?

1:42:39

And so I went through this whole thing

1:42:41

and then I just got

1:42:42

slapped with a rating.

1:42:43

Like I didn't have to submit

1:42:45

my game to any rating board.

1:42:47

It just got a rate.

1:42:49

It wasn't an ESRB.

1:42:51

It's an ESRB rating.

1:42:52

I'm pretty, I'm almost a hundred percent.

1:42:54

I've gone through that for, um, a game

1:42:57

app, but I didn't realize it was ESRB.

1:43:00

Like I've gone through that.

1:43:01

I know what you're talking about exactly.

1:43:04

And they're pretty strict

1:43:05

with that type of stuff too.

1:43:07

I didn't, I don't see.

1:43:08

On the ESRB, uh, it might not be, I'm

1:43:11

sorry, but I, it's similar.

1:43:13

The whole, the whole rating process was

1:43:15

just like a load of baloney.

1:43:17

Cause I didn't submit it to anybody.

1:43:19

It just came up with, yeah.

1:43:20

Cause I'm pretty sure like you have to

1:43:22

send your game to the actual ESRB to get

1:43:24

like an official rating to

1:43:25

make sure you can do from ESRB.

1:43:27

Yeah.

1:43:28

How are they, how are

1:43:29

they using E10 plus?

1:43:31

I feel like that would be copyrighted.

1:43:34

Duh, I hate it if that's copyrighted.

1:43:36

It doesn't look like, like there's no

1:43:38

ESRB logo on the rating itself.

1:43:40

No, I'm sure that's whatever.

1:43:42

I guess I, okay.

1:43:44

Whenever.

1:43:44

Yeah.

1:43:45

It's let's look, let's

1:43:46

look at a gotcha game.

1:43:48

Let's look at a game.

1:43:50

Oh, Hey, we have a game here.

1:43:51

Blue archive is rated M 17 plus for

1:43:55

blood, sexual themes and violence.

1:43:58

The, the, that rating system, I feel like

1:44:00

it's pretty sensitive.

1:44:01

I, when I went through it, like I tried

1:44:04

it for a game I was going to release and

1:44:05

I just didn't, and Hey, just a few ticks

1:44:11

will make it go from everyone to mature.

1:44:14

Just a little bit of checks that is just

1:44:16

a little bit of checks.

1:44:17

We'll really quickly make that go.

1:44:20

Um, as far as like gambling aesthetics,

1:44:22

like what we're talking about,

1:44:23

uh, I mean, if it's clearly a slot

1:44:26

machine, um, and really mimics that hard,

1:44:30

then I could see, I, I'd probably rate it

1:44:32

more in the teens, maybe even mature.

1:44:36

Cause I mean, I

1:44:38

wouldn't be opposed to it.

1:44:39

And I would hope the developers and the

1:44:40

poster would either.

1:44:41

I mean, there's not like an ID check when

1:44:43

they, it's not like Google checks your

1:44:46

ID when you buy like an M rated game over

1:44:49

there, it's not like,

1:44:50

no, but they can also

1:44:53

like, there's, there's reasons why they

1:44:54

have the rating system there because they

1:44:56

can get in trouble if they're exposing

1:44:57

too many people to, I don't know.

1:45:01

I think it's weird that

1:45:02

they banned them though.

1:45:03

They usually send, um, uh, they usually

1:45:07

send warnings and stuff like that.

1:45:10

Especially if it's a

1:45:10

bigger title in the past.

1:45:13

Yeah.

1:45:14

And so, yeah, I don't, I don't

1:45:15

know what they do these days.

1:45:18

So apparently they've, uh, so apparently

1:45:22

they did change it and they did put the

1:45:24

game back up with the gambling themes,

1:45:26

with, uh, give the gambling themes now.

1:45:28

But I guess it's whatever they had to

1:45:31

fill out the age

1:45:32

requirement questionnaire

1:45:33

and they had to like essentially say that

1:45:35

the game contains gambling.

1:45:38

They didn't do that before.

1:45:39

I guess not.

1:45:40

Yeah.

1:45:41

That's that's going to, oh yeah.

1:45:42

Oh yeah.

1:45:43

That's going to knock you.

1:45:43

You got it.

1:45:44

You there.

1:45:45

It luck be a landlord

1:45:46

is at fault on this one.

1:45:48

Um, their rating system

1:45:50

is pretty explicit on this.

1:45:52

I just went to, uh, my game, uh, on

1:45:58

Google play from a,

1:46:00

uh, a, a, uh, VPN through

1:46:05

a VPN in Korea, and it changed my rating

1:46:08

to a seven rather than an E 10 plus.

1:46:12

Yeah.

1:46:13

And so it looks like Google's rating

1:46:14

system, like we'll

1:46:16

convert it into whatever

1:46:17

your locale, uh,

1:46:19

native, uh, rating system is.

1:46:22

You should see him.

1:46:23

So he rated at 18 plus.

1:46:27

Yeah.

1:46:28

I'm sure that they have like a scale

1:46:30

depending on where they're at that rates.

1:46:33

But like, they probably have like lawyers

1:46:36

and stuff that help with that too.

1:46:37

And so, I guess that makes sense.

1:46:40

Yeah.

1:46:42

Interesting.

1:46:43

So you partially that's so that they can

1:46:45

keep their own rating system and not get,

1:46:47

uh, overruled by

1:46:49

governments and stuff like that.

1:46:51

They're trying to play nice

1:46:52

so they don't get taken over.

1:46:54

Yeah.

1:46:54

So speaking of capitalism, you guys ever

1:46:57

heard of a gig called recent here?

1:46:59

No.

1:47:00

So it's an old, it's like, it's like an

1:47:03

older game at this point, but essentially

1:47:04

it was a game released in 2007 in Japan.

1:47:08

You essentially take the role of a, uh, a

1:47:10

shopkeeper that also has to go into like

1:47:12

a dungeon to get loot to sell in your

1:47:14

done into selling your shop.

1:47:17

And it's getting a, uh, it's getting a

1:47:20

remaster in the year of 2025, which

1:47:23

I think is pretty crazy.

1:47:24

I've even attached some memes and we've

1:47:26

even had some memes too.

1:47:28

Nice.

1:47:29

But, uh, it's one of the most arguably

1:47:32

one of the more influential like games

1:47:34

that it's like every, like you've seen a

1:47:37

bunch of games, the indie games these

1:47:39

days try to balance between like a shop,

1:47:42

cozy shop, aesthetic, and like a

1:47:44

hardcore dungeon crawler, right?

1:47:46

Like we've seen that with, uh,

1:47:48

moonlighter and whatnot.

1:47:51

I haven't played anything

1:47:52

like it, but I've seen it.

1:47:53

Yeah.

1:47:54

Yeah.

1:47:54

So it's kind of basically like that.

1:47:57

Except a lot of people argue that this

1:47:59

game is a lot better than moonlight.

1:48:00

I haven't played moonlighter though, to

1:48:01

be honest, but it's an older game.

1:48:06

And it says, it does catch

1:48:08

phrases like capitalism ho.

1:48:09

Oh, translation man are always so funny.

1:48:21

Yeah.

1:48:22

Yeah.

1:48:22

It's the most capitalist game ever,

1:48:25

potentially the

1:48:25

antithesis to disco lesion.

1:48:29

I thought, I thought it was pretty funny

1:48:31

because a lot of games are trying to be

1:48:34

this game, but they, I don't know.

1:48:36

There's something about this

1:48:37

that just makes it timeless.

1:48:40

It, it looks interesting.

1:48:43

Uh, so is it going to be on what's the HD

1:48:45

remaster going to be on?

1:48:47

Uh, we don't know anything about it

1:48:49

besides the fact that was it on before?

1:48:51

I don't know.

1:48:52

Really.

1:48:53

Was it on PC before?

1:48:53

So it most likely be on steam.

1:48:55

Okay.

1:48:56

Yeah.

1:48:56

They released, they did release on steam,

1:48:57

uh, steam like back in, it's like one of

1:48:59

the first non-triple a

1:49:01

games games on steam.

1:49:04

Yeah.

1:49:04

See, I, I do not know

1:49:06

anything about this game.

1:49:08

Hmm.

1:49:09

You should play it.

1:49:10

It's a lot of fun.

1:49:12

Oh, there's a demo.

1:49:13

This is the remake though.

1:49:15

No, this is the original.

1:49:18

Yeah.

1:49:20

Oh, you know what?

1:49:21

This actually looks kind of fun.

1:49:23

I think I have actually seen this.

1:49:24

It's just been so long.

1:49:27

Yeah.

1:49:27

There's, yeah.

1:49:29

I don't know.

1:49:29

It's, it's been a long time

1:49:30

since this game like cannot.

1:49:34

I think when it comes with the remake, if

1:49:36

it, uh, with the HD remaster, that is, as

1:49:38

long as the steam deck, uh, I might play

1:49:40

it on the steam deck.

1:49:42

It's always been like 18 years since this

1:49:44

game came out in 2007.

1:49:46

That's crazy.

1:49:49

I can definitely see that

1:49:49

justifying an HD remaster.

1:49:55

Yeah.

1:49:56

That's interesting.

1:49:57

There's a lot of, we're going to be

1:49:59

getting so many more

1:50:00

HD remasters of stuff.

1:50:02

I'm surprised we are not getting one of

1:50:05

like PlayStation five games yet.

1:50:08

They're starting to do them so soon.

1:50:09

So this is nice to see like an

1:50:10

older game actually get this.

1:50:12

Oh yeah.

1:50:14

So hopefully you're okay with me adding a

1:50:19

new topic at the end of this

1:50:20

because it's a new year.

1:50:22

Oh yeah.

1:50:23

I'm really curious with you guys, what

1:50:25

you guys are, uh, what your guys'

1:50:27

plans are for 2025.

1:50:29

It could be either like, I'm going to be trying to play it like

1:50:31

beat a game every month is one of my like

1:50:34

gaming, uh, resolutions.

1:50:37

Not everyone does a resolution, but I

1:50:40

need to start beating more games.

1:50:41

I've been playing a lot, but I haven't

1:50:43

been finishing it and it's not

1:50:44

been very satisfying as a gamer.

1:50:47

Yeah.

1:50:48

I mean, it sounds about right.

1:50:50

That's, that's what I want to do too.

1:50:53

Even if it's just one game I beat and

1:50:55

it's something that's like a five hour

1:50:57

game, I just want to start beating some

1:50:59

more games, especially in my backlog.

1:51:00

It feels good.

1:51:03

Let's just say that it feels

1:51:04

good to complete something.

1:51:06

Yeah.

1:51:08

So for 2025, I want to get a chest mass

1:51:11

finished and out the door.

1:51:14

Uh, that's my goal.

1:51:17

That's a good goal.

1:51:18

Are you pretty close on that?

1:51:22

I like to think that I am.

1:51:24

I have, okay.

1:51:26

So like I added some mechanics to the

1:51:28

game recently that has a

1:51:28

recently that have

1:51:30

really made it a lot more fun.

1:51:33

Um, which I'm really excited about.

1:51:36

Uh, and, but really I think the biggest

1:51:38

thing is like, I'm done with

1:51:40

mechanics and I just need to

1:51:41

finish like the art and polish.

1:51:44

Um, I probably have, if I were to like,

1:51:47

just buckle down and just work on that

1:51:49

exclusively, I'd probably have a couple

1:51:51

months left, but you know,

1:51:53

realities being what they are.

1:51:55

I don't think I can afford to do that.

1:51:57

Yeah.

1:51:58

Less life service games,

1:52:00

more, uh, games I can beat per se.

1:52:04

Cause I mean, inevitably, I mean like the

1:52:06

one life service game I played

1:52:07

a lot was destiny too.

1:52:09

And I think at that point we, I got a

1:52:10

sense of finality out of that.

1:52:13

I like, cause like the main story arc

1:52:16

that was with us for like 10 years or so

1:52:18

is gone is done now.

1:52:20

So I don't see much

1:52:21

else left for me there.

1:52:23

And, uh, I mean, Hey,

1:52:26

start beating games again.

1:52:28

Not, not the whole haven't been being

1:52:29

games, but like a lot more of them, you

1:52:32

know, I haven't been, I've been getting

1:52:34

like halfway through games and I'm not

1:52:36

usually like that with, with games.

1:52:38

I really like, I usually finished them

1:52:40

and I have not been like that, uh, this

1:52:42

past year, which is crazy.

1:52:44

So like Baldur's gate three,

1:52:47

I would like to finish that.

1:52:49

Um, it's really fun game.

1:52:51

Not my usually the type of game I'd play.

1:52:53

Like I didn't really care for the older

1:52:54

Baldur gates, but the new one is pretty

1:52:56

good, but yeah, there's, there's just, I

1:53:00

like to finish some stuff like that on

1:53:02

top of that, like I'm gonna, I don't

1:53:05

think I'm going to be

1:53:06

able to finish the game

1:53:06

I'm working on this year.

1:53:07

It's going to be, uh, this year's going

1:53:09

to be like a big discovery for the game

1:53:11

I'm working on in the sense of like

1:53:12

finalizing the style and stuff, but not

1:53:15

like, I'm not going to be flushing out

1:53:16

more than just the first level or two

1:53:19

until I feel like it's in a good place.

1:53:22

So beyond that.

1:53:25

Uh, yeah, like content wise games

1:53:28

revealed, I'll put,

1:53:29

I'm going to be working

1:53:29

on my website a lot more.

1:53:30

I have like a couple of cool things

1:53:32

coming out for that.

1:53:33

That'll be fun, but yeah.

1:53:36

Nice.

1:53:36

It's going to be a fun year.

1:53:37

It's going to be a fun year.

1:53:38

I always, I always like using the new

1:53:41

year as a look, kind of a, feel like a

1:53:43

reset of like, what did I mess up on?

1:53:45

And what can I kind of feel

1:53:46

like I can do more of this year?

1:53:48

Yeah.

1:53:49

Yeah.

1:53:50

I just came up with like an art style for

1:53:52

the card, the mechanic and in chest

1:53:55

mass, so I've been working on getting

1:53:58

those, uh, getting some of those done.

1:54:01

Um, but yeah, the big limiting factor

1:54:04

with the, with the, is

1:54:06

going to be doing the art.

1:54:08

I'm not really a great artist.

1:54:09

So I don't know.

1:54:11

I've been really struggling to find an

1:54:14

art style that works

1:54:14

that I can actually execute.

1:54:19

So when is the friends and family, uh,

1:54:23

play test going to happen?

1:54:24

And when are we going to get it?

1:54:26

One for chest mass?

1:54:27

Yeah.

1:54:28

If you want to play it.

1:54:30

No, I'll play it.

1:54:31

No, the reason I asked like, is it once

1:54:33

it's going to hit gold,

1:54:35

but I do, I do want to

1:54:36

play it.

1:54:37

Yeah.

1:54:37

I'll try that too.

1:54:38

It's like a, it's like a

1:54:39

chess rogue, like, right?

1:54:42

Yeah.

1:54:42

Yeah.

1:54:43

It's a chess.

1:54:44

Um, it's like a strive

1:54:45

strategy puzzle game.

1:54:47

So, uh, with rogue like elements.

1:54:50

So the board, there's a, like a standard

1:54:53

size chess board at the

1:54:54

beginning of each level.

1:54:55

And you have to control both the red and

1:54:58

the black pieces to earn enough points to

1:55:01

spawn the King, and then you have to use

1:55:03

whatever pieces you have left to capture

1:55:05

the King.

1:55:06

Um, it's really fun.

1:55:10

And I will send you guys keys right now.

1:55:12

Do it.

1:55:13

Do it.

1:55:13

I'll play it.

1:55:15

How's, uh,

1:55:17

and your website and everything doing any

1:55:19

cool new, uh, updates to your website.

1:55:24

Updates to my, I'm

1:55:25

constantly updating my website.

1:55:27

I actually just added a feature in chess

1:55:31

mess that lets you like play a daily seed

1:55:36

with a leaderboard for that seed.

1:55:38

And my website is

1:55:39

controlling that leaderboard.

1:55:41

Oh, so, uh, if you, if someone plays it

1:55:44

right now, and then they go

1:55:47

to the website, you can

1:55:47

actually see a listing of the top.

1:55:50

It's not a hundred percent working yet

1:55:53

because it's not ranking properly, but

1:55:54

it shows you the daily seed

1:55:56

and it ranks them properly.

1:55:58

Um, okay.

1:56:01

That's cool.

1:56:02

Yeah.

1:56:03

I do like, I do actually

1:56:04

like that is a cool feature.

1:56:05

I'm really curious to see it all.

1:56:07

I have to see it play out.

1:56:08

I'm having a hard time

1:56:09

managing, uh, imagining this.

1:56:11

So cool.

1:56:13

Um, yeah, yeah.

1:56:15

Awesome.

1:56:16

It's definitely something else.

1:56:18

Like for this year that you guys, uh, you

1:56:21

plan on it or should

1:56:22

we wrap this episode up?

1:56:24

Um, plan and get more videos out as per

1:56:26

usual, making it bigger in

1:56:28

the world of content creation.

1:56:30

It's always a bit of a, it's always a bit

1:56:31

of a grind, but I'm always down speed.

1:56:34

If it's a grind, but I'm curious, like

1:56:37

you bring that up,

1:56:37

like, are you going to be

1:56:38

doing something different this year?

1:56:40

Um, maybe more detailed videos, longer,

1:56:45

more detailed videos is my plan.

1:56:48

Yeah.

1:56:49

I do want to review more stuff though,

1:56:50

because my like non-steamed, like related

1:56:53

reviews don't do all that well.

1:56:54

Like I just reviewed a controller called

1:56:56

the game start tarantula pro and that's a

1:56:59

pretty cool feature.

1:57:00

So basically, you know, how a lot of

1:57:02

gamers have issues with like the button

1:57:04

legends, like they don't

1:57:05

know where X is for A or B.

1:57:07

So this has a feature where it

1:57:08

mechanically changes

1:57:10

depending on the mode you switch,

1:57:13

which is kind of interesting.

1:57:16

And, uh, I mean, aside from that though,

1:57:19

it's a very competent controller.

1:57:20

It also has a PS4 mode that lets you, uh,

1:57:22

yeah, play games as, as though you're

1:57:24

using a dual shock for, which is kind of

1:57:27

crazy to me, but that

1:57:28

is, that is actually

1:57:29

very nice depending on

1:57:30

what type of game it is.

1:57:32

Yeah.

1:57:33

But, uh, it, uh, yeah, also

1:57:35

has giant and all that stuff.

1:57:35

But I mean, yeah, I do want to, I do want

1:57:38

to review more non-steamed like

1:57:40

related stuff and hopefully I'm not sure

1:57:41

how to make that, you know, make those

1:57:43

videos go do a little better.

1:57:46

Um, like it's just like, yeah, I mean,

1:57:51

you can always ask them what kind of, uh,

1:57:52

hardware they're like excited for, for

1:57:54

this year and try to reach out to those

1:57:55

companies for reviews or for copies.

1:57:58

Um, yeah, I mean, there's the controllers

1:58:03

are a hard one because they're, you know,

1:58:06

the controller for me,

1:58:07

there's a controller, right?

1:58:09

And so for me, I love, I

1:58:10

just like this controller.

1:58:12

Um, I, the only one I'm excited for is

1:58:14

the steam controller too.

1:58:17

Uh, anything else is a little too extra

1:58:20

because I'm more of a mouse

1:58:21

keyboard person anyways, but I don't know

1:58:24

anything that's exciting.

1:58:26

I mean, I'm always

1:58:26

down to see cool things.

1:58:28

That's just my opinion on that.

1:58:30

Me, I find that like my videos do best if

1:58:35

it's an interesting topic and only,

1:58:41

I don't know, I don't, I feel like I

1:58:42

sometimes go into really big details

1:58:44

on some of my videos and they do worse.

1:58:47

So it's finding that balance for me and,

1:58:50

and, and posting more like consistently.

1:58:54

I know gardener, like you post what twice

1:58:56

a week and you're pretty consistent with

1:58:59

Yeah.

1:59:00

Yeah.

1:59:00

I'm in terms of like content stuff this

1:59:03

year, I want to focus more on evergreen

1:59:06

content because right now, like the, my

1:59:08

best, my best performing videos are our

1:59:11

news videos and after a

1:59:12

week they get no views.

1:59:14

So I want to have videos that like, we'll

1:59:17

have a life beyond just

1:59:20

the weekly news, you know,

1:59:22

what kind of a game, cause like reviews

1:59:26

can be evergreen content, but they even

1:59:29

die out a little faster than like tips

1:59:32

and tricks, chips and tricks will last a

1:59:34

little longer.

1:59:35

Yeah.

1:59:36

What kind of evergreen

1:59:36

content are you thinking about?

1:59:38

Uh, stuff about like

1:59:40

emulation and stuff like that.

1:59:42

Probably like, I've done essays and they

1:59:48

can work, but like, I don't know.

1:59:51

I, the, the thing is like right now where

1:59:54

I am in business and in my personal life,

1:59:57

I don't have a lot of time

1:59:58

to do stuff for the channel.

2:00:01

And, uh, I can't justify the cost of like

2:00:05

investing way, like so much time,

2:00:08

like, like some other creators can.

2:00:10

Um, so for me, it's like, you know, I

2:00:14

want to focus on

2:00:14

things that continue to get,

2:00:17

um, views, but also I don't have to spend

2:00:22

hours making, you know?

2:00:25

Yeah.

2:00:26

Cause in the past, like when I was, I

2:00:28

worked a full time job and then I just

2:00:30

did YouTube and back then it didn't seem

2:00:34

that ridiculous to have YouTube as a

2:00:36

hobby and I would spend, you know, 15,

2:00:39

20, 30 hours on a video and it seemed

2:00:43

fine, but now that I like work for myself

2:00:45

full time, I have to

2:00:46

like put food on my own table and it's,

2:00:50

uh, I understand crazy.

2:00:52

Yeah.

2:00:52

It's, it's, it's much harder.

2:00:54

And I find myself reaching for the news a

2:00:57

lot more these days too.

2:00:58

Cause I used to do a lot more green.

2:01:00

Yeah.

2:01:01

Um, yeah, I just stuff that would last a

2:01:04

lot longer, but they're so hard, like

2:01:06

tips and tricks or recording the steam

2:01:09

deck and doing guides and stuff was

2:01:10

just so much harder and it didn't like

2:01:13

over time it works well, but things

2:01:16

were changing so much I'd have to change.

2:01:18

I got tired of it and stopped doing it

2:01:19

because guides would go out of date.

2:01:21

And then you just get tons of angry

2:01:23

comments and I hate that.

2:01:24

And I don't want to list the video cause

2:01:26

then it just really screws up everything

2:01:27

else.

2:01:28

Yeah.

2:01:28

And so, yeah, I need to do some more

2:01:32

long-term content too.

2:01:35

That's, uh, tips oriented.

2:01:38

It'd be interesting.

2:01:39

It'd be a fun year.

2:01:40

It'll be a fun year.

2:01:41

Like I'm, I'm, I'm, I'm with you on that.

2:01:43

I'm trying to find my own, uh, balancing

2:01:45

of time and, and doing everything else.

2:01:49

Cause you're a busy person, gardener.

2:01:51

I'm surprised you're able

2:01:52

to get the videos of you out.

2:01:54

You do get out.

2:01:56

Yeah.

2:01:57

I may, I, I reserve one day a week or

2:02:01

well, one day per video to get them done.

2:02:05

And then I do the rest of my

2:02:06

work around, around those days.

2:02:08

Interesting.

2:02:09

Yeah.

2:02:10

If I can't do a video in one day, I

2:02:12

generally won't do it.

2:02:13

And I have a pretty good handle on how

2:02:15

long something will take me.

2:02:18

Yeah.

2:02:19

I'm, I'm similar to these days.

2:02:20

I want to do more videos

2:02:22

that do be that include B roll.

2:02:24

Like I have a 3d printer video that I've

2:02:25

been, that I've on and off

2:02:27

but wanted to do over the past year.

2:02:31

Cause I've done one already.

2:02:32

That was like a few years ago, but it

2:02:35

takes a lot of work.

2:02:36

Yeah.

2:02:36

I have a 3d printer video coming too,

2:02:38

which I'm really excited about.

2:02:39

Ooh.

2:02:40

You got 3d print some stuff for us.

2:02:42

Yeah.

2:02:43

It's going to be cool.

2:02:44

That's exciting.

2:02:45

I, I need to do some more collections of,

2:02:47

is this steam deck related

2:02:48

or just a 3d printed?

2:02:50

It's steam deck related.

2:02:51

Yeah.

2:02:53

Well, damn.

2:02:54

Yeah.

2:02:55

Yeah.

2:02:55

I better get mine out quickly then.

2:02:57

No, just kidding.

2:02:59

There's no way I'm

2:02:59

getting mine out anytime soon.

2:03:01

Uh, there's a, there's, there's a video I

2:03:06

wanted to do and I still, I have

2:03:09

it planned.

2:03:09

It's a hundred things you can do on the

2:03:11

steam deck video, but

2:03:13

it's a very daunting

2:03:14

video.

2:03:15

Yeah.

2:03:16

A hundred things.

2:03:19

Yeah.

2:03:19

I have a, I'm not kidding.

2:03:20

I have a 22 page script that I just have

2:03:23

not recorded because it's just what's so

2:03:27

long.

2:03:29

It, uh, I'm not going to say, but it's,

2:03:33

it's, uh, it's things you didn't know

2:03:38

about the steam deck.

2:03:39

Okay.

2:03:39

I'll say it.

2:03:40

And it's 22 pages long.

2:03:43

Yeah.

2:03:44

And it's like lots of little tiny like

2:03:47

things that you didn't know.

2:03:49

And the longer I sit on it, the less

2:03:51

relevant it becomes, but it's so, I just

2:03:54

know that it's going to be like an hour

2:03:55

long video and I just editing that is

2:04:00

going to be a pain in the ass.

2:04:01

So you want to know how you do that.

2:04:04

You, you, you record the hour long video

2:04:06

and then for each point you break it off

2:04:08

and don't release it.

2:04:09

You just break it off into a short.

2:04:11

And you probably don't do shorts, but

2:04:13

shorts are still like important for

2:04:14

channel growth.

2:04:15

And so that's also how I've thought about

2:04:19

doing like the hundred things you can do

2:04:20

on steam deck.

2:04:21

But once again, like I said, like you

2:04:22

were talking, it's, it

2:04:24

could be an hour long

2:04:25

video.

2:04:26

It's going to be annoying to edit.

2:04:27

And is it going to do well?

2:04:28

Like I think it will, but that's a lot of

2:04:31

time to dedicate to something.

2:04:33

Yeah.

2:04:35

I have a feeling that

2:04:35

it'll do really well, but

2:04:38

I just haven't done it.

2:04:40

I have something similar

2:04:42

like that too, but it's yeah.

2:04:45

I don't really have any

2:04:46

grand plans for anybody is.

2:04:48

I probably should, but I don't.

2:04:50

I just kind of do

2:04:51

whatever, whatever you like it.

2:04:53

You've had some pretty

2:04:54

grand plans in the past though.

2:04:56

Like you've done, uh, multiple series.

2:05:00

Yeah, I have.

2:05:02

That's true.

2:05:03

I, I, I have my monthly game overviews.

2:05:06

They just tend to do pretty well.

2:05:08

As well as, um, what else have I done?

2:05:13

Oh, steam sales.

2:05:14

I cover those too.

2:05:16

Okay.

2:05:16

Yeah.

2:05:17

Yeah.

2:05:17

I used to do that,

2:05:18

but I, it got so boring.

2:05:23

Yeah.

2:05:24

Lots of stuff like the steam deck

2:05:25

masterclass series, which I would do more

2:05:28

of, but I'm trying to figure out what

2:05:31

more I could do with it.

2:05:33

Besides just remaking the episodes for a

2:05:37

modern, like, because the steam deck

2:05:40

does change because the steaming does

2:05:42

change quite a bit because of, uh, well,

2:05:45

you know, yeah, yeah, it does change.

2:05:50

And there's new things

2:05:51

that are added to it.

2:05:53

Okay.

2:05:55

I mean, there's always RTX because

2:05:58

there's some games that will use RTX or,

2:06:02

uh, ray tracing starting to RTX.

2:06:03

But retracing cheese, uh, but yeah.

2:06:08

Oh, okay.

2:06:09

I mean, it sounds like it's going to be

2:06:11

an interesting year though.

2:06:12

Like if half-life comes out, I'll

2:06:14

guarantee that there's going to probably

2:06:16

be like 10 videos for me on that.

2:06:18

Um, uh, anything valve comes out with,

2:06:21

they'll be, you know, be

2:06:21

multiple videos on that.

2:06:23

Uh, I probably should start preparing my

2:06:25

video for CES for next week and

2:06:27

just start preparing a script.

2:06:29

Yeah, you should.

2:06:29

I want to do that too, actually.

2:06:32

So, and then also, let's just, I'm just

2:06:36

really hoping that next week's episode

2:06:38

of this will be really, really fun

2:06:40

because we had a really

2:06:41

interesting drop at CES.

2:06:43

Yeah.

2:06:45

So there's something I was hoping.

2:06:46

I'm curious what the audience's plans are

2:06:49

for this year and why

2:06:50

isn't it subscribed to this show?

2:06:53

Exactly.

2:06:54

I like that.

2:06:56

Why, why is it not that?

2:06:58

Why aren't you subscribed?

2:06:59

Why didn't you like?

2:07:00

Yeah, get subscribed, follow us on the

2:07:03

Fetaverse and, uh, and hang out and let

2:07:06

us know what you think of

2:07:08

the show and YouTube as well.

2:07:10

And YouTube.

2:07:10

Yeah.

2:07:11

Yeah, exactly.

2:07:13

Like, and what else are you

2:07:14

doing game wise this year?

2:07:16

If you, if you have a

2:07:17

way to give us feedback.

2:07:18

Yeah.

2:07:21

New device you're buying?

2:07:22

Yes.

2:07:24

Well, uh, one more thing.

2:07:25

Wait for those tariffs.

2:07:26

One more thing.

2:07:26

We leave if Lenovo does in fact, come out

2:07:31

with a lesion go S with steam OS built

2:07:35

into it, why are you

2:07:36

guys going to review it?

2:07:39

I probably will.

2:07:40

Yes.

2:07:41

If I can get my hands on it, if I can get

2:07:42

my hands on it, if it's going to be a

2:07:43

really annoying to buy and let's, because

2:07:46

I've, I've bought stuff and then I did a,

2:07:47

like I've, I've, I've recorded B roll and

2:07:50

done videos to almost a point where I

2:07:52

released it, but it was so far past that

2:07:55

I didn't feel like it was relevant.

2:07:56

And that's a me problem

2:07:57

that I didn't release videos.

2:07:59

I probably sitting on like multiple

2:08:01

videos I've not

2:08:02

released over the past year and

2:08:03

a half, as long as it's within the first

2:08:06

month or two, then yeah, I'm fine with

2:08:08

that after that, I, I

2:08:10

don't know if I will.

2:08:11

I will do everything in my power to get a

2:08:14

pre-release version of it.

2:08:16

So please, yeah, I highly doubt I'd be

2:08:19

able to pull one, but even if I can get

2:08:21

a day one, I'll try to get one.

2:08:25

Yeah.

2:08:25

So next, next week's going

2:08:27

to be an interesting week.

2:08:29

Uh, it's not some Monday, right?

2:08:32

Or let me see when it starts actually.

2:08:35

So Tuesday, Tuesday

2:08:38

working from home that day.

2:08:40

Very nice.

2:08:41

Very nice.

2:08:42

Like makes me.

2:08:44

That's good.

2:08:46

I might do a video each

2:08:47

day just to kind of recap.

2:08:49

Really?

2:08:50

Surely there's not going to be that much,

2:08:52

like super relevant to us every day.

2:08:54

Right.

2:08:55

Or you can talk about

2:08:56

robots and stuff too.

2:08:58

I'll talk about robots.

2:08:59

I'll talk about 3d printing.

2:09:01

Yeah.

2:09:04

Yeah.

2:09:05

I'm going to each day is insane though.

2:09:07

Like I see deck wizard making video every

2:09:10

day and like I respect, I respect

2:09:13

the work ethic.

2:09:14

I don't think I can do that.

2:09:15

Even if it's like not really all that

2:09:17

edited, to be honest.

2:09:19

Hmm.

2:09:20

I dude, honestly, like the longest part

2:09:23

of my entire production process is the

2:09:25

writing, like I spend a solid four hours

2:09:29

or five hours writing a video.

2:09:31

And then I record for 25 to 40 minutes.

2:09:35

And then I edit it in like an hour.

2:09:38

Like I'm a really fast video editor.

2:09:41

My editing's the longest part of mine.

2:09:44

Really?

2:09:44

So I always absolutely, but I've changed

2:09:46

the way my videos are.

2:09:48

I put, I'll put like fun memes and stuff

2:09:50

in it just cause I have fun

2:09:51

to kind of adding certain things.

2:09:54

But I, it's just a different iteration on

2:09:56

like, I'm kind of changed how I've

2:09:57

released videos cause I used to do a lot

2:09:59

like more research upfront and then

2:10:03

recorded it.

2:10:04

I used to release

2:10:04

videos almost every day.

2:10:06

In fact, there was for, uh, in order to

2:10:10

get my channel to where it was, like, I

2:10:12

think for three months, four months, I

2:10:14

released a video every day.

2:10:16

Um, did fairly well, burnt out.

2:10:20

And so trying to get back into like

2:10:22

releasing just a couple times a week.

2:10:24

Cause it's fun, but I have a lot of fun,

2:10:28

but the problem comes down to deciding

2:10:32

what kind of, what, what does focus on

2:10:34

deciding what to do and writing

2:10:37

sometimes can be very daunting.

2:10:39

And so, yeah, I usually get stuck up in

2:10:44

the editing process.

2:10:45

I, I can record multiple videos, but

2:10:47

editing still different.

2:10:49

Cause I want to meet, I, yeah, well I'll

2:10:51

sit there and polish it for too long.

2:10:52

And it just doesn't matter.

2:10:54

Yeah.

2:10:57

Yeah.

2:10:57

For me, besides like, if I'm capturing B

2:11:00

roll, that's going to be the

2:11:01

longest part of my videos, but like, I

2:11:03

can, I can throw together like a

2:11:05

video really, really quickly now.

2:11:09

Yeah.

2:11:09

If I'm not adding B roll or anything

2:11:11

that's over, like it's just me talking.

2:11:13

I can get it edited in like 20 minutes, I

2:11:16

guess, as long as the video is,

2:11:18

which is not usually 20, but if I'm

2:11:20

adding anything really, sometimes

2:11:22

I have stuff prepared.

2:11:23

Sometimes I don't.

2:11:26

I'm in that, like the editing portions,

2:11:28

the kind of like the fun little area

2:11:30

where I'm having fun playing around with.

2:11:33

And so that's probably another reason why

2:11:35

it's taking me so long.

2:11:36

Cause I like to play with it, but also

2:11:37

wanting to like make it better

2:11:40

than it probably needs to be.

2:11:43

For someone because it's like news stuff.

2:11:45

Like you just talked

2:11:45

about, like it's new stuff.

2:11:47

Like as long as there's good stuff on

2:11:48

screen for them to like understand it,

2:11:50

it's not as big a deal,

2:11:51

but long form content.

2:11:53

That's where it

2:11:54

starts to get much harder.

2:11:56

Yeah.

2:11:58

Yeah.

2:12:00

Oh, cool.

2:12:01

Cool.

2:12:01

Uh, do we want to wrap this thing up?

2:12:04

Yeah.

2:12:05

I want to go see how my video's doing.

2:12:06

I don't think it's I'm, I'm sure it's

2:12:07

doing okay because Half-Life 3's, uh,

2:12:10

the topics I covered

2:12:11

are like five days old.

2:12:13

It took me way too long to record and

2:12:14

edit, but speaking of

2:12:16

editing, but I really,

2:12:17

I want to go see what it's like.

2:12:19

So should we end?

2:12:23

Yeah.

2:12:23

I think we should.

2:12:25

All right.

2:12:25

Good show guys.

2:12:28

Yes.

2:12:28

Thank you for a great show.

2:12:30

I'm very happy with this.

2:12:32

I'm glad to be back again.

2:12:33

Yeah.

2:12:34

Welcome back, partner.

2:12:35

Yeah.

2:12:36

Well, glad you're back.

2:12:36

Yeah.

2:12:37

Glad you're feeling a lot better.

2:12:38

Yeah.

2:12:39

Bring the insight for us, man.

2:12:41

Hopefully you'll be able to go see.

2:12:42

Yes.

2:12:43

If the company, uh, I hope so.

2:12:45

Yeah.

2:12:45

That would be fun.

2:12:47

That would be awesome.

2:12:48

Then you could be our insight.

2:12:49

Cool to meet James in person.

2:12:51

I yeah.

2:12:51

If you do go, I will try

2:12:52

everything I can to go down there.

2:12:53

So that'd be awesome.

2:12:55

Yeah.

2:12:55

Oh yeah.

2:12:56

Yeah.

2:12:57

We're going to have it.

2:12:58

Oh, it's going to be a

2:12:58

good next week, guys.

2:12:59

Yeah.

2:13:00

For sure.

2:13:02

Thanks for watching and listening.

2:13:04

Yeah.

2:13:05

Thanks guys.

2:13:07

All right.

2:13:08

Have a good day.

2:13:08

Y'all.

2:13:09

Yep.

2:13:09

Peace out.